Forum Replies Created
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Yeah, what Kevin said. Basically do your work in a 1080p timeline. Then when you’re done, copy the project, and change the timeline settings to 4K and render everything out. (DaVinci will automatically adjust and scale all your power windows and PTZR adjustments to match).
Chris Hall
Colorist – Basher Films
Pasadena, CA -
Sascha, good comment, I would concur. I specifically have been asked by a few clients to generate “black mattes” (for 2.35 cropping) on a few tape laybacks and I’ve had a very difficult time “dialing in” in precise settings on format output sliders for these black bars. You basically have to click and drag with the mouse and it skips about 6 pixels every time you move the thing. (if someone knows how to do this more precisely, please do share!)
I understand that if we had the DaVinci Panel things would be more precise, but, seems like we shouldn’t have a lack of functionality simply because of that.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
here here. I’ll be in the middle of showing a client something and I’ll have to announce “Hold on, waiting for autosave”. Not a big deal, but considering the fact it happens to me about 30 times in an 8 hour day, it does become an annoyance.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
“here here” on the log based controls.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
DaVinci comes with built in luts for log-lin lin-log conversions amongst others. Just create a new node, right click it, then select “LUT”, you’ll see options for 1D or 3D Luts. Apply this to all the lin clips that need to be converted to log.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
yeah exactley, the problem is to watch for “bunching” on either end of course if you push things to far either way. But yeah it gives you a more log kind of feel. Not appropriate all the time, but definately on stuff that your pushing quite a bit and want a softer top or bottom end.
What was the official intent of the “soft clipping” lut generation feature I wonder? For legalization?
Haven’t used the individual channel clipping controls too much, but your example sounds like a perfect use for them.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
Yeah all the projects I’ve conformed from FCP have had to get rid of opacity keyframes and just use standard cross dissolves which work fine.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
Chris Hall
May 19, 2011 at 3:29 am in reply to: Feature Request – Red Raw Color Temp “as shot” SettingRohit, thank you. I had tried that before but was misusing the “apply all” key on the red settings tab (I mistakenly thought this meant to apply to all selected clips). Understanding now that it refers to apply all settings to the selected clip or clips, OR just “apply changes” to the selected clip or clips. Making sense now. and indeed your procedure works great. Thanks for your prompt response on this! (I’m kicking myself for not investigating this further on the first 4 red projects I did!)
Chris Hall
Colorist – Basher Films
Pasadena, CA -
Highlight all the .r3d’s in clipfinder, and apple v to “copy”, then “paste” these in the file folder you want. This will copy he .r3d’s and not the proxies. Kind of weird I know, you’d think the click and drag would do thee same thing but it doesn’t.
Chris Hall
Colorist – Basher Films
Pasadena, CA -
Clipfinder 2.2 is a great free way to do this (version 2.5 is available for $100, but the free 2.2 will do everything you need). Basically you take your FCP XML and import it into clipfinder and it will identify all your red files in your project (no matter if they are prores qucktimes, transcodes, or proxies). Then you can relink those files to the original .r3d’s; and then copy and paste all the .r3d’s that are in your project into one folder on your hard drive. Then obviously just import only that folder into your media pool in resolve and your good to go with only the red files included in the project.
They’re are other solutions to this, but I use clipfinder for both FCP and AVID projects that I’m conforming in Resolve. Works like a charm, and its free!
Chris Hall
Colorist – Basher Films
Pasadena, CA