Forum Replies Created

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  • Charlie Austin

    October 1, 2014 at 12:53 am in reply to: 10 Things Steve Martin wants in FCP X

    In the order he presents them:

    # 10- Steve is wrong. If you insist on using crossfade effects on collapsed audio, you can expand it (as he does) and adjust each handle by a frame or more. Then when you delete the effect the handles remain. In any case, just cut with expanded audio and doing crossfades is easy… kinda like his screen flow example, but you need to drag the fade handles yourself.

    #9-Video fade handles/opacity bar would be nice, though it’d make the clips kind of busy unless you work with a tall view. I just use the inspector unless I’m doing fades. Easy. Maybe inspector panels should be able to turn into HUD’s. That’d be cool.

    #8-Agree

    #7-Meh… I guess it’d be OK if you like dragging things around. I don’t, so Copy/Paste Attributes is my preference. Works great if you add a KB shortcut for pasting attributes. (I use SHIFT-CMD-V) Since individual effects/parameters are selectable I think it’s a better option…

    #6-Agree

    #7-Agree

    #4-Agree. I’d like to see a lot more things useable as HUD’s. Love that in Motion.

    #3-Agree

    #2-Wrong again… kinda. If you open the canned title effect in Motion and just save it *before* you use it, you can modify it all you want after the fact and the changes will ripple to the sequence. The “kinda” part is because you need to close the project (by closing the Library or something) so the effect refreshes. Being able to close a project timeline is what’s needed here. 😉

    #1- Agree. As noted above, it does work in a limited fashion now but should be way better.

    The biggest “missing” feature for me would be match frame replace. Other improvements are needed, but there aren’t really any show stoppers.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 30, 2014 at 3:52 am in reply to: FCP7 is dead. Why can’t there be a new FCP7?

    [Jeremy Garchow] “Obviously you meant:”

    lol Yes. What took you so long? 🙂

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 30, 2014 at 2:41 am in reply to: FCP7 is dead. Why can’t there be a new FCP7?

    [Tim Wilson] “in response to a number of member requests, the COW now supports animated gifs!)”

    NOOOOOOO!!!!! lol

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 29, 2014 at 11:26 pm in reply to: FCP7 is dead. Why can’t there be a new FCP7?

    [Aindreas Gallagher] “Apple could pretty obviously kick seven kinds of ass depending on how inclined they are.”

    Maybe there’s a method to the madness… First few versions were all about getting the features working… multicam etc. Next few were bugs mostly. Then a big change to the the media management/Libraries. Then bugs related to that. What’s that leave? Timeline. Who knows…

    [Aindreas Gallagher] “recently it’s like watching someone refrain from competition.”

    Meh… They’ve never spent time tooting their own horns. Maybe they should, but they don’t.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 26, 2014 at 4:41 pm in reply to: FCP7 is dead. Why can’t there be a new FCP7?

    [Mitch Ives] “still needs work, but it isn’t as bad as I keep reading on this forum…”

    The current version is much better than before. Still a little jumpy/touchy, but improved.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 25, 2014 at 5:11 pm in reply to: FCP7 is dead. Why can’t there be a new FCP7?

    [David Mathis] “add a default transition to multiple clips at the same time.”

    umm… like this?

    default trans

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 25, 2014 at 2:55 am in reply to: timeline index – position AND duration?

    [Jason Brown] “The “position” gives me the location, but I can’t seem to display a duration. Is this a feature request?”

    If you select the clip in the index, it’ll be selected in the timeline and the duration will show up in the info section at the bottom of the timeline…

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 24, 2014 at 6:14 am in reply to: 7

    [tony west] “Is 7 dead to X after this update?”

    Works OK for me…

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    September 23, 2014 at 3:05 pm in reply to: Where is the Log in FCPX?

    [Ed McCarthy] “Can anybody tell me where this log is?”

    Find and open the “Console” app. Then look for “Final Cut Pro” in the “Diagnostic and Usage Information” section. You’ll likely find it under the User Diagnostic Reports or System Diagnostic Reports sub-headings. Possibly both.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • [Andrew Kimery] “The Watch, at least this generation, must go with an iPhone. It’s another gadget your have to have with you and take care of.
    “

    I don’t think we really know what the watch is capable of. What they announced and what it’ll do when released may be very different. Or not. We’ll see in a few months.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

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