Forum Replies Created

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  • Chad Demoss

    July 22, 2016 at 10:03 pm in reply to: Problem with the look of an reflection on an object.

    I’m shining a orange light on it.

  • Here is a screenshot of the object without a displacement map. Something still looks wrong. It just seems that I need to adjust something in the render settings but i’m not sure what.

  • Thank you that worked. I knew there was an easy answer.

  • Chad Demoss

    July 1, 2016 at 5:51 pm in reply to: Time stretch in cinema 4d?

    Thanks adam

    I’m not sure what i’m doing wrong with the time tack but I have 100 objects animating more then just position scale and rotation and my attempt didn’t work. The move/scale seemed to work except for the fact that that it merged keyframes that were right next to each other. is there a way of telling Cinema 4d to not merge keyframes?

  • Different selection tags of the object need to disappear at different times.

  • Chad Demoss

    April 25, 2016 at 7:27 pm in reply to: BP EV UV mapping question

    I was able to break this all apart by selecting areas and making 3 separate uv maps. This is a real basic model so it isn’t a problem but i’m not sure if this is how other people would do this or if there is an easier way. here is a screen grab of what i did.

  • Looking at it i figured out that white=100% of the random value and black=0% of the random value and the greys are the in between values according to how light of dark the grey is. what I find confusing is the concept of color (black, white, grey) controlling something. I’m not sure why random cant just have an extra controller called “random timing” or something. 0%= everything starts and stops at the same time 100% would be the most extreme variance in start stop timing.

    They probably have much large fish to fry.

    This got me thinking, I switched from noise to gradient and I animated the white turning into black and it animated in a linear fashion along the x axis with the blocks in the black area not being effected and the blocks in the white area being fully effected. Rotating it 90 degrees (2d -v) it animated vertically along the Y axis. I think i get this concept now.

    thanks for the help.

  • Thanks, that worked. Although I’m not really sure what’s going on.

  • Chad Demoss

    July 8, 2015 at 4:16 pm in reply to: Extrude problem

    never mind this simpler object worked, there was a more complex object I brought in from illustrator that did not work and I’m not exactly sure why.

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