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Activity Forums Maxon Cinema 4D how do I get a random type effector on a non-clone object?

  • how do I get a random type effector on a non-clone object?

    Posted by Chad Demoss on July 18, 2016 at 11:00 pm

    I have a bunch of objects that I want to randomize the movement on the x, y axis like when you use random or shader in moGraph on a cloner. How do I do this on a bunch of objects that are not in a cloner?

    Tony Lengyel replied 9 years, 10 months ago 3 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    July 18, 2016 at 11:26 pm

    put all the objects into a Fracture object (which treats all the objects which are it’s children as clones – Fracture Object/Object/Mode = Straight (which is the default)) then apply the Random Effector to that.

  • Chad Demoss

    July 18, 2016 at 11:28 pm

    Thank you that worked. I knew there was an easy answer.

  • Tony Lengyel

    July 20, 2016 at 9:54 pm

    Thanks from me as well… Helped me out too.

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