Forum Replies Created

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  • Carsten Orlt

    July 21, 2011 at 2:45 pm in reply to: QMaster setup

    Had the same problem today.

    Qmaster is now part of Compressor and not System Preferences anymore.

    In Compressor 4 go to the ‘Apple Qmaster’ menu and select ‘share this computer’

    You now get the same options as you had before when Qmaster was still in the System preferences.
    You have to keep Compressor open though for Qmaster to take effect. If you quit Compressor, Qmaster quits too. But it gives you a warning about that.

    Carsten

  • [David Lawrence] “but I’m not sure the last part — shifting the timeline on the left — makes intuitive sense with how we expect objects to behave in space.”

    But why does it have to?
    If I’m trimming an edit point I’m at this very moment most interested as to how the edit works. Keeping the clip I’m trimming in focus does exactly that.

    If my interest when trimming is the total length of my story (to use the ‘new’ terminology) I would agree with your analysis. And of course there are cases when it would actually be the main goal of a trimming operation. But in 99.99% percent (or in other words the majority as I have of course no proof for the number) of trimming operations I’m interested in the edit I’m trimming, NOT the master time.

    Carsten

  • [David Lawrence] “But this behavior is inconsistent. If you trim from the clip tail, the object changes but the timeline does not”

    Hmm not following you here as it wouldn’t make sense it it would be the same 🙂

    Think of time is to be read from left to right. If I change the out of a clip I change this point in relation to the master time either making it later (and therefor needing to add more frames to the clip itself) or earlier (therefor taking frames away from the clip) Therefor the time ruler is not changing but the clip(s) after.

    If I now trim the head of clip 2, I do NOT change the point in the master time. The edit point remains at a fixed time because otherwise I would have to overwrite clip 1.

    In fact when you switch to the trim tool (T) and do a roll edit the time ruler stays static and the clip move.

    All makes perfect sense 🙂

    FCPx just does something that no other NLE does and that is shifting the timeline on the left as well when needed to keep the clip you’re working on in focus.

    Carsten

  • [David Lawrence] “Here’s a simple exercise you can do to see how FCPX treats time in the sequence (project) window:

    Drop a clip in the primary storyline. Hit shift-z (zoom to fit) so you can see the full clip. Use the blade tool to make a cut in the center of the clip. Use the trim tool to select only the head of the clip on the right. Now drag the selected head right and left to trim the clip head forward and backward. Keep your eye on the time indicator. Notice what happens to the timeline and where time is in the window space. Time is moving in space relative to the object being trimmed.”

    Not sure I agree. What I’m seeing is simply that FCPx keeps the clip being trimmed (head or tail) static and shifts the rest. Yes that causes the time(line) to move differently from FCP7 BUT this is actually a good thing because it keeps the clip I want to change focused.

    When you trim the first part in your example, it stays stationary and the second part moves, keeping the time(line) static.


    I was talking to a friend (editor too) yesterday and told him that FCPx is strange because I’m not sure yet if the ‘new’ way is actually a better way. But your post and and analysing it showed me again that we are looking at it with old expectations and are confused when they are not met.
    My judgment right now is that every day I discover that the changes are actually quite good but I still haven’t made the final call 🙂

    Carsten

  • Carsten Orlt

    July 15, 2011 at 6:07 am in reply to: 4 cheers

    Very important post and again Thank you to all those who post all this free stuff.
    While a lot of people waist a lot of time with negative posts (nothing new has been added there since day 2) I find it great to see people actually using their energy on something positive and creative.

    Good on you guys and keep them coming!

    Carsten

  • Carsten Orlt

    July 15, 2011 at 5:26 am in reply to: Look whats comming to avid (maybe)

    David,
    Stop being such a grumpy old…
    It’s getting personal!
    I find it unacceptable how you behave on this forum!
    Where are the moderators when you need them…

  • Carsten Orlt

    July 15, 2011 at 1:09 am in reply to: motin 5 default

    select a motion project in finder > get info > change the ‘open with’ menu to Motion 4 > select change all

    from now on double clicking a motion project opens vers4. Also open in editor from FCP7 opens Motion4

  • Carsten Orlt

    July 12, 2011 at 9:54 pm in reply to: Just finished first real project – experiences

    Thanks Frank!
    You must be one of the ‘paid by Apple’ guys as one poster wrote 🙂
    I noticed that a connection point doesn’t have to be at the head of the connected clip. Thanks to your post I really understood the power behind connections: pick whatever you want as the part you want to connect (the end in your case) and trim for length after.

    This software is really totally different to how we worked before and it’ll take time to get your head around if you had 15 years of the old way (Avid and FCP) but I had a very strange moment: I was playing with FCPx for 3 days because I had time. Yesterday I went back to FCP7 to finish a project and I hated everything I saw. Just the new interface is so much better! And I’m not talking the darker colour! I always hated the way Adobe clutters the screen with all these little displays and buttons. I thought FCP7 was already better at not creating a noisy environment. Boy was I wrong. FCPx really is finally how things should be. Minimal and very clearly organized into sections, which you blend out if not needed. One time and video display. Not 5 or more which display the same a lot of times. I know there are still problems and bugs but I’m starting to thank Randy and Apple that they have the guts to be hated 🙂 And of course I’m paid by Apple too …

  • Carsten Orlt

    July 11, 2011 at 12:59 pm in reply to: OT: To the ADOBE C.E.O. (rep)

    but FCP x is exactly AUS$20 more than in the US not AUS$400 more as Adobe is (production bundle)

  • Carsten Orlt

    July 10, 2011 at 10:36 pm in reply to: OT: To the ADOBE C.E.O. (rep)

    Rafael,
    Sorry for this. Seems like the grass is not always greener on the other side.
    But it is method. In Australia the full version without promotion cost almost $1000 more than in US even though the Aussie dollar is more worth than the US dollar so it actually should be a few dollars cheaper.
    The promotional price is still almost $500 more……..

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