Bruce Wainer
Forum Replies Created
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Bruce Wainer
January 8, 2010 at 10:20 pm in reply to: Dual Processors with Adobe After Effects CS4 – 32 bit editionthere is only 32 bit after effects (until CS5). After Effects launches additional copies of itself to use more processors and more RAM (up to 4GB per core/process, I believe). Just make sure you have enough RAM, the recommended minimum is 2GB per core, plus an extra 1GB or so for the OS. For you that’d add up to 5GB minimum, more for HD.
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what if you make another layer (out of a solid) and apply the mask to it, pre-compose the layer (to make it like a still image with no masks), apply the motion track, and use that as a track matte? You could use an alpha matte on the footage or an inverted alpha matte on the TV layer.
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If you use a format with transparency, you may be looking at the transparent areas in a program that places white in the background (AFAIK, the composition’s background color is treated as 100% transparent when rendering to RGBA). I’d open your file in Photoshop and put a black-filled layer beneath it.
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Once you use the template on your project, you can change any of the settings that make that effect. It is merely a preset set of effect and keyframes, but anything in After Effects is editable.
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Bruce Wainer
December 29, 2009 at 8:52 pm in reply to: [solved] Referencing layer hierarchy in expressionsindex+1 will reference the layer below, index-1 will reference the layer above (layers are numbered top to bottom)
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did you go into every single precomp and change each layer’s effects setting – AFAIK, it can only be changes there without linking all the effects together.
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When using continuously rasterize on a comp, the switch actually becomes collapse transformations, meaning that After Effects treats the layer in the precomp as if they where in the outer comp. Therefore, for a layer to be 3D outside of the precomp, it has to be 3D inside of the precomp. Just open the precomp and set the vector layers to be 3D. Problem solved.
Bruce Wainer
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Sorry, that link doesn’t work.
*fixed*
https://library.creativecow.net/articles/stern_eran/MOTS_Part_1.phpBruce Wainer
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This (over a year old) tutorial by Eran Stern should help you: https://library.creativecow.net/articles/stern_eran/MOTS_Part_1.php
Be warned, however: it’s not exactly what you want, as the stars go the wrong direction and never stop moving. You should be able to figure out a way to fix those issues if you follow the tutorial.
Bruce Wainer
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For What I think you want, no expression is needed. To make all images perfectly sized to the Comp, just select them, right-click on the image(s) in the viewer, and go to ‘Transform>Fit to Comp Width’ or ‘Transform>Fit to Comp Height’. You can also just select the image(s) and do the same from the Layer menu at the top of the window. For vertical images, Fit to Comp Height is best, and Fit to Comp Width for Horizontal Images.
Hope this is what you were looking for!
Bruce Wainer