Forum Replies Created

Page 3 of 3
  • Bruce Rudolph

    May 14, 2008 at 7:01 am in reply to: Ram and openGL settings

    Thanks Kevin, That is very informative.
    Cheers, Bruce

  • Bruce Rudolph

    May 3, 2008 at 2:20 am in reply to: Mask to tracker info

    Thanks Joey,
    I didnt have alot of luck with the duplicate layer option as it was a luma keyed shadow dancer and the mask is a junk matte.
    Something didnt jive.
    Ive got the solid option to work though.
    Thanks for the tip.(track mattes are powerful in the hands of the adept)
    Bruce

  • Bruce Rudolph

    September 30, 2007 at 7:09 pm in reply to: true color

    Thanx for the replies,
    To answer Davids question, this is a privately funded Doc that has taken three years and a hand full of ‘almost but not quite’ producers.
    It started out on sd hi8 (alot of night shot), Then went to early JVC HDV (really bad)
    Alot of mistakes, like hd a-cam and sd b-cam.
    Normally, it would be a “start over or no way” deal but the early footage is priceless, we have to use it.

    Know any tricks for workin the grainy look in with the HD look????

    Bruce

  • I did the same animation with the tv screens, and found it quite easy to add the video to the tv’s in C4D.
    Just load a video (image sequence) as a texture in the color channel of the material assigned to the screen object.
    Click the texture “bar” in the material editor to have access to animation details of how the footage plays.
    ( I prepped my “tv footage” in AE first ala Aharon R)

  • Bruce Rudolph

    March 20, 2007 at 8:07 am in reply to: Render As Wireframe, Making blueprints from models

    In your render settings, under general, select an option for “render as editor”.
    That will render your active view port as you see it. Change viewport settings in viewport/edit/configure.( to loose the grid for instance)
    and then select your display options in your viewport/display menu.

    hope this helps

  • Bruce Rudolph

    March 11, 2007 at 11:52 pm in reply to: Keyboard shortcut?

    Thank you guys,
    How did I overlook the broader application of animation presets. Somehow, I had it in my mind that animation presets were for effects(and I use those),
    Then I get my book out and the fist words of that section are,” If you can copy and paste it, you can save it” (even the non-animated)

  • Hello Ace, I too have been lost in mograph land, kinda fun.
    Seems like the really easy way to do it is to create the vertical support as a lathe spline, group it with the tv and through a bend deformer in with em.
    Set the deformer size tight around the post and not the tv. Animate the bend strength…

    BUT, say you wanted to Mographanate the springy thing in all sorts of cool ways,,,,,,,,,

    Well then, How would you afix an objects movment to only one clone (the top one)?

    Good question

    anyone??????

  • Bruce Rudolph

    March 6, 2007 at 10:18 pm in reply to: texturing a video display made w/mograph cloner

    Hi there,
    This is kinda a classic thing that everybody wants to do at some point……( maybe a good tutorial from Mylenium?????)
    Anyway, Im trying what Mylenium suggested and somethings not working. Flat projection creates long vertical streaks. Uvw creats the image on each pannel individually. (and frontal is like looking through a window)
    This happens weather the material( .mov applied to a texture in color channel) is applied to the pannel (a flattened cube) or the cloner. (grid array) or a parent null for that matter.
    The fix texture box is checked, but I think thats needed for animating the effectors, Im still trying to get my video clip to lay across an array of flat squares and look right.

    any Ideas??????????

    Bruce

  • Bruce Rudolph

    January 4, 2007 at 8:13 am in reply to: Dang .DEM

    Believe it or not, I use Bryce and it works pretty good.

    I think they have an earlier version available for free download.

    https://www.daz3d.com/i.x/software/bryce/d5807e3da91096e43a910062a268a882/?

  • Bruce Rudolph

    December 7, 2006 at 7:51 pm in reply to: Tips on DVCPRO HD work flow

    Thanx for all the tips.
    I watched the Kramer tut on proxies and that really helped. If its an automatic part of the work flow then it flows better.
    Gotta gut nucleo pro, or the $$ for it, rather.

    As well, the raylight thing looks pretty cool but im currently on a Mac g5 2×2.67 ghzt- 3gigs ram.
    Will they release that for mac or is that a windows thing only???

    HD is big and slow, but its the beautiful future.

Page 3 of 3

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy