Forum Replies Created

Page 501 of 508
  • Brian Jones

    October 1, 2005 at 6:19 am in reply to: Modeling the eye..Corneal Flap and glowing textures

    the laser is a problem. Glow is too big at the bottom (because of the edges). Tube lights are rounded…

    As for the bones here is a low-res test, probably the ‘eye’ should be more subdivided (or in a hyperNurb) and probably there should be more bones but hopefully it’s useful as an idea.

  • Brian Jones

    September 30, 2005 at 4:04 am in reply to: Modeling the eye..Corneal Flap and glowing textures

    Assuming you can make the flap (easy enough), bones might be a good way to deform it..

    The glow might be good as a light but you could do some just by taking off the caps off the cylinder

  • Brian Jones

    September 22, 2005 at 3:24 am in reply to: Video as a material

    That was it! 10Comm. I have never got the xpresso thing to work though, not in 9 anyway. Is there a secret?

  • Brian Jones

    September 21, 2005 at 11:01 pm in reply to: Video as a material

    In the editor window or at render time? (or both?)

  • Brian Jones

    September 21, 2005 at 3:26 am in reply to: Video as a material

    A Background object is a special object (Obects/Scene/Background) which is meant to be used a a sort of virtual backpane to put images (and movies) on that will always be behind whatever actual objects are in the scene. Not directly useful in for what you are talking about but it is the only way to get a movie to play frame for frame without a plugin (at least as far as I know).

  • Brian Jones

    September 20, 2005 at 10:58 pm in reply to: Video as a material

    Video as texture won’t play on an object but will play on a background object. I have heard you can break the video into a series of stills and that will play but I’ve tried and have had no success so if it’s possible I don’t know the trick. I think there is a plugin that will make it work (I do not know the name but it was mentioned here so perhaps a search of the Cow archived posts…)

  • Brian Jones

    September 20, 2005 at 10:54 pm in reply to: random frame wont render?

    Sounds very wierd. Try sending the file to Maxon support.

  • Brian Jones

    September 19, 2005 at 8:30 pm in reply to: Maya model giving me a headache – Help!

    it’s hard to know without looking at the model but… can it be re-exported from Maya as a .obj (which *might* be better)? Otherwise if the dxf is needlessly complex it will take a lot of work to clean it up and it might be easier to rebuild it yourself or remove parts and replace them in Cinema. As I say it’s hard to know without seeing it.

  • Brian Jones

    September 17, 2005 at 3:43 am in reply to: tangential problem with spine align

    The align to spline expression keeps one vector tangential and one ‘up’ (that may actually be down but it remains consistant). Use a rail spline to get the ‘up’ to point where you want.

  • Brian Jones

    September 14, 2005 at 2:57 am in reply to: how to do a shockwave animation

    A distortion ripple or an atmospheric effect or ‘death star’ explosion?

Page 501 of 508

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy