Forum Replies Created

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  • Ben Hartley

    March 15, 2013 at 9:26 am in reply to: CC Time blend

    Thanks Fernando. However how would I keyframe/animate the stroke along the mask so that is is moving??

    If it looks good, look at it.

  • Ben Hartley

    March 14, 2013 at 12:23 pm in reply to: CC Time blend

    Maybe there is a different way I can create this effect that wouldnt cause any problems?

    If it looks good, look at it.

  • Ben Hartley

    March 12, 2013 at 10:48 am in reply to: Camera Tracker

    Thanks for the help guys. However I havn’t managed to track the footage yet. I even got a tracking pass exorted with bumps on the ground to make it easier but it still didnt work.

    If it looks good, look at it.

  • Ben Hartley

    March 1, 2013 at 3:42 pm in reply to: Camera Tracker

    Are there specific types of video files that it only works with?? Im trying to track a png sequence.

    If it looks good, look at it.

  • Ben Hartley

    March 1, 2013 at 11:42 am in reply to: Gaussian blur

    Id rather not do that as i need to keep it at 100%

    If it looks good, look at it.

  • Ben Hartley

    March 1, 2013 at 11:34 am in reply to: Gaussian blur

    Ok thanks. Not QUITE the same effect i am looking for like Gaussian Blur however.

    If it looks good, look at it.

  • Ben Hartley

    February 1, 2013 at 10:35 am in reply to: Export is forcing a resizing that I don’t want

    I have had this problem but my comps were all exporting absolutely fine and i must have pressed something and now it is exporting in the wrong ratio! How can I put it back to normal so i do not have to convert afterwards???

    If it looks good, look at it.

  • Ben Hartley

    January 28, 2013 at 4:12 pm in reply to: Shadow problem

    Thanks Todd but i will be moving the camera up so the matte would not block the particles accordingly in the 3D space.

    If it looks good, look at it.

  • Ben Hartley

    January 21, 2013 at 3:55 pm in reply to: Digital Particles

    Great thanks guys appreciated. So the HUD animation (digital squares graphics) has just been made individually by masking and tweening shapes movement and put in the 3d space?

    If it looks good, look at it.

  • Ben Hartley

    January 14, 2013 at 1:13 pm in reply to: Trapcode particular – keep particles

    Thanks guys but particularly to Vishesh for creating an example! Very helpful.

    If it looks good, look at it.

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