Forum Replies Created

Page 9 of 14
  • Bartek Skorupa

    July 4, 2009 at 10:19 pm in reply to: Stop mask intersecting itself?

    I’d just create one mask for the body and the other one for the hand.

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 28, 2009 at 2:42 pm in reply to: keyboard shortcuts different with macbooks?

    … or just do as I did:
    Buy a full keyboard and work as if you had a desktop computer.

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 12, 2009 at 9:46 am in reply to: Multiple parenting

    This is called “Inverse kinematics”.
    You can’t get it straight in AE, but I recommend you take a look at:

    https://www.motionscript.com/expressions-lab-ae65/ik.html

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 9, 2009 at 5:13 pm in reply to: Render a sequence wihout the 0000

    So just call your output:

    “[##]”

    Bartek Skorupa
    Warszawa, Poland

  • You have to disselect the mask. Select the name of the leyer.
    You will see that the mask will not be selected anymore, so you’ll be able to manipulate the layer, not the mask.

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 9, 2009 at 10:20 am in reply to: Render a sequence wihout the 0000

    I don’t understand.
    Let’s say your comp is called “test”
    Its duration is let’s say 10 frames.
    If in render queue you use the name “test[##]” – your files will be called:
    test01, test02, test03 and so on.

    So it will be exactly what you described in your first post, right?
    You said you want to render a sequence, and want the files to be called test01, test02, test03.
    My solution gives you exactly this result.
    Could you please describe more precisely what your goal is?

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 8, 2009 at 10:36 am in reply to: Render a sequence wihout the 0000

    In the render queue select the name proposed by After Effects.
    If you chose to render as a sequence you should have something like:

    Comp 1_[#####].tga

    Change it to:

    Comp 1_[##].tga

    and you will have only two digits representing frame number

    Bartek Skorupa
    Warszawa, Poland

  • Select camera, hit “a” twice. You’ll find “focus distance”

    That’s all the science you need. The layers that are exactly that far from the camera are in focus.

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 5, 2009 at 9:48 pm in reply to: Stroke & Particles

    Select the first path, copy/paste to the position, go to the next frame after the last keyframe, select second path, copy/pase and so on.

    Bartek Skorupa
    Warszawa, Poland

  • Bartek Skorupa

    May 5, 2009 at 3:55 pm in reply to: Scaling units: pixels instead of percent?

    thisComp.layer(“[my text layer]”).height

    The point is that the height of any text layer equals the height of the comp it is in.
    It is always so. The height of the letters doesn’t matter.

    I would suggest pre-composing the text and then play a bit with the math to get what you want.

    For example:

    a = thisComp.layer(“[name of precomp]”);
    h = a.height;
    s = a.transform.scale[1];
    h*s/100

    Bartek Skorupa
    Warszawa, Poland

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