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Stroke & Particles
I know that I can paste a path into a solid and add the stroke effect to stroke the mask by animating the start parameter.
What if I wish to animate the position of a Trapcode particular emitter to follow the same path ?
I tried adding Particular to another solid and pasting the path into the Emitter x / y position but that didn’t seem to work.
Is there any way of finding the actual x/ y position of the stroke as it moves so I can make the emitter follow it in synch as it were.
steph.p.foster {at} gmail {dot} com