Barend Onneweer
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[eric rosner] “I have heard glowing comments from people being paid by Adobe to say positive things but reading comments here..”
I’m just going to assume you don’t mean any of the COW leaders by that, because that would be a pretty serious insult.
Have you actually worked with 7.0 for a couple of weeks now? If not, I’d recommend you keep your opinion on this release to yourself.
Sure, 7.0 isn’t heaven, but for me it’s proven more productive, faster and more stable than 6.5. If you want Shake, buy Shake. If you want Nuke, buy Nuke. If you want to crash all the time, buy Combustion. Try judging AE for what it is. The most versatile animation/compositing application out there, at a seriously decent price. There’s no app out there that lets me switch from film compositing at 2k, to creating motiongraphics in a heartbeat.
Bar3nd
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[Dave LaRonde] “Or check to make sure your memory’s okay.”
That’s what it sounds like to me. I’ve been working with long HD1080 image sequences for the last months, and haven’t run into these kinds of problems. And I only have 2GB RAM.
I’d take out 2GB for starters and see what happens. Then swap them out to see if the problem remains.
Bar3nd
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[Dante Pignetti] ”
is there a noticeable speed difference between the Quad and the Duals?”According to these benchmarks, it will make a big difference:
https://img92.imageshack.us/my.php?image=graph2b4hb.jpgBar3nd
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Huh?
You mean you fixed it?
Bar3nd
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February 1, 2006 at 10:06 pm in reply to: Blending multi exposure shots to otbain an HDR shotYou should probably be able to get close by overlaying the underexposed image on top of the other one, using ‘add’ blend mode.
In a 32-bit float project obviously.
You’ll see blown out highlights, but you can dial down the exposure in the comp viewer (by scrubbing the exposure setting) to see how the overbrights behave.
Bar3nd
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[Alex] “I believe V7 of AE has a better frame interpolation algorithm which makes it look a lot better.”
It does. Adobe licensed Kronos technology from The Foundry for it’s new built-in ‘pixelmotion’ time-remapping algorithms. Looks pretty good, too.
https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=105&postid=855500
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The examples you give are a lot more manual work than just a filter on top of your video.
But I haven’t got a clue what Digital Anarchy was hinting at when they said that there was already ‘toon’ functionality in 7.0. Not that I know of anyway.
Bar3nd
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January 29, 2006 at 9:50 pm in reply to: Vector Paint, and Interlacing question (mask is shaky)Sounds like there is so much motion in the video that you really need to paint on all the fields and not just the lower fields.
You can do that by doubling the framerate in the composition settings – it will show you each field in the interlaced video. It means twice the amount of paint work though…
Bar3nd
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January 29, 2006 at 7:46 pm in reply to: AE 7.0, some good features, incomplete interface.[Zack Nederlander] “Who needs a fullscreen render queue at the touch of a button?”
LOL… that’s funny. But I find myself using ~ when I’m animating masks at 200% in the layer window…
Anyway… I’m sure there are others that dislike the new interface, but my experience is that 9 out of 10 people love it or learn to love it. How long have you been using 7.0?
[Zack Nederlander] “In fact, I don’t see how these features cater to professionals all that much.”
Well… most of us find that we spend less time moving panels around, I actually don’t like my effect controls behind another panel etc. So I spend less time with the UI, and more time animating and compositing.On the other hand, I’m working on a combined dual monitor desktop of 3200 x 1200, but I can see how on a 12″ display it would get a little crowded…
Did you look at the workspace presets by the way? You can switch between different workspaces easily (and even using keyboard shortcuts), which might help out in your case.
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January 28, 2006 at 4:53 pm in reply to: AE7_MAC_10.4.4_Nvidia 6800_ no OpenGL 2.0 ?????[yanomano] ”
any solution for antialising and opengl high fidelity ?”I don’t have a Mac, but on Windows the 6800 does support OpenGL 2.0.
And according to this document:
https://www.adobe.com/products/aftereffects/opengl.html
the 6800 should support high fidelity preview on a Mac. Do you have the latest drivers etc?
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