Antony Buonomo
Forum Replies Created
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Can you tell us a way to replicate your problem? Because I do HD work all the time and have never noticed that particular glitch. You said you set up a very simple 3-D project and it was still there, can you tell us what the particular setup was for that simple composition?
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Vertigo Productions
https://www.vertigo.co.uk -
Yikes! It’s a mograph piece but I had a hidden layer that I was using as a non-render guide! I am off to have Dave’s Stock Answer Number One tattooed on my forehead…
UPDATE: This is getting weird, I switched off the footage then did a few previews and everything worked fine. Now I have turned the footage on again and… everything works fine. What’s going on?
Thanks
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Vertigo Productions
https://www.vertigo.co.uk -
I have the same problem but Live Update is always on and it is not the problem. Open GL is off, multiprocessing makes no difference…
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Vertigo Productions
https://www.vertigo.co.uk -
Unfortunately I have no answers, but I just want to register that I have exactly the same problem. Live Update is on. Multiprocessing on or off makes no difference, I have turned off Open GL… anything I have missed?
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Vertigo Productions
https://www.vertigo.co.uk -
This was explosion_01 in Act Ess 1. I then used CC Force Motion Blur, Fast Blur, Hue/Sat & Curves and finally made the layer Overlay mode. They last a very short time with a very fast animated scale to give the impression of flying through them. Finally I used VideoCopilot’s shaky cam preset (I think he calls it earthquake) at the moment when it is closest to the plane.
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Vertigo Productions
https://www.vertigo.co.uk -
https://vertigo.co.uk/ww1_tracer.html
I did this rough a while back and used some explosions from AK’s Action Essentials over at VideoCopilot – https://www.videocopilot.net/products/action2/
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Vertigo Productions
https://www.vertigo.co.uk -
Dan
As I have a number of effects I would really like to do it via a keyframed slider rather than a hardwired time. Could you please point me towards a correct solution or tutorial using this method?
As you can see from the image, to get the letter back to ‘normal’, Warp (Bend, Hor & Ver) should all be zero and Transform scale height should be 100. As I can’t divide by zero I don’t know how to get the Bend value to zero and so that expression is broken.
Appreciate any comments.
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Vertigo Productions
https://www.vertigo.co.uk -
I think I am just being unclear or stupid or both.
I want to ‘tail-off’ the influence of the expression rather than end it specifically at a given frame. I guess this means keyframes, but I can’t work out how to create a slider that controls the audio and still use it in the Warp expression.
I have a letter ‘o’ pre-composed. On that layer I have a Warp effect. A couple of those parameters are driven by an audio layer. Obviously, as the audio is playing the letter is deformed. Towards the end of the animation I want to bring the rest of the word in – the word to which the letter ‘o’ is the beginning. However, because of the influence of the audio layer on that single letter, the word looks weird. I want all the Warp parameters to be zero by the time the rest of the word comes in, but I don’t want it to be a sudden jump; I want to be able to ease those values into zero over a few frames.
I thought I could do it simply with an expression control slider but I have a feeling I have to create a variable first…?
Thanks for hanging in there!
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PS I can send the project if you think it would be clearer.
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Thanks Dan, just looking at your site now!
I’m trying to work out how to add the expression to an Expression Control-Slider and then keyframe that, but I’m getting muddled. If I have an expression for Warp deformation on a layer, what gets linked to what? I have seen tutorials on the Cow, but can’t find the exact piece of info at the moment…