Forum Replies Created

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  • Angelo Lorenzo

    March 1, 2012 at 3:59 am in reply to: Degree necessary?

    Any art degree is beneficial. Why? It shows you’ve been forced to study and practice your craft.

    If you’re 18 and in a few years I were to hire you, I’d look more favorably on someone with a degree. For someone at, say, the age of 25+ I might just let the work speak for itself. A little discriminatory but I’ve been screwed from hiring young self-learners who had major gaps in their knowledge base that weren’t readily apparent until the pressure of a job was applied.

    There are a number of colleges that offer commercial illustration, motion graphics, industrial design, and so on. I’d look into these degrees.

    Also while you’re in school (if you go), get buddy buddy with the film department: many of them will be the people who hire you right out of the gate. Networking is king.

  • Angelo Lorenzo

    February 29, 2012 at 6:33 pm in reply to: New PC for Adobe Production Suite CS5.5

    I would say so, I’m running an i7 2600 with 32gigs of Corsair 1600 Ram, SSD drive and so forth.

    The SSD in and of itself doesn’t help terribly with performance but if you use your computer as a DIT station, the multiple restarts or hiccups that we face on-set from dirty power or other issues, then at least you’re restarted quickly.

    Adobe products will utilize all the RAM, but Premiere is pretty good about things. After Effects is the program that will eat all your RAM and ask for more (I’m doing some RED color grading in 4K in AE with 32gigs and it performs respectably).

  • Angelo Lorenzo

    February 29, 2012 at 12:51 am in reply to: Import New CS5 prproj into Premiere Pro v7

    The answer is it’s more problematic than it’s worth. At first glance, sure the project files may have a similar structure… but after creating some tools on my own for handling projects within my workflow you have to understand that one wrong change can render the file unreadable by both programs. I can only imagine the node structure is insanely different as well.

    If PPro 7 supports EDL, I would just render out the project to an intermediate format, load it and then use the EDL to recreate cuts.

  • Angelo Lorenzo

    February 29, 2012 at 12:47 am in reply to: Going crazy trying to understand the ins and outs of AE

    No one, after a brief glance, really touched on “or working on a film and knowing what needs to be done (in AE) and how it needs to be shot for effects”

    At this point, learn the program and it’s limitations when it comes to compositing and tracking, but sink your brain into https://www.hollywoodcamerawork.us/vfx_index.html It also helps if you know camera operation and basic trigonometry (sine, cosine, and tangent for camera and perspective measurements) on-set.

  • Angelo Lorenzo

    February 29, 2012 at 12:42 am in reply to: Morphing between layers of video

    My first thought, without resorting to awkward tricks would be to look into GenArts Sapphire and some of their available transition plugins. They are transitions for after effects that will morph between two target layers.

  • Angelo Lorenzo

    February 28, 2012 at 2:58 am in reply to: H.265 Opinions?

    Just because it can, doesn’t mean it will. Honestly, you run into issues where the extra resolution doesn’t help on something as small as a 50″ TV (small in comparison to a movie theater).

    If anything, h.265 will probably be used to move more 1080p content, or cram more satellite channels into the same feed, etc.

  • CS4 is 32-bit native, the switch to 64-bit occurred with CS5. You should be rockin’.

  • In multi-track, the effects should have a mix (0-100%) envelope you can keyframe just like volume. If I recall, I believe there is a way to create an editable envelope for any effect parameter if you dig around.

  • Angelo Lorenzo

    February 26, 2012 at 1:57 am in reply to: Is CUDA working fine on my pc?

    After Effects does not use CUDA processing, although some effects do (Like Magic Bullet Colorista). After Effects does take advantage of OpenGL so a good graphics card does help, but these preview renders are only suitable for quick draft renders.

  • Angelo Lorenzo

    February 22, 2012 at 9:03 pm in reply to: Shooting a touchscreen for compositing

    Just use white and adjust brightness (or have some variations of gray. Watch out for glare but if everything is shot clean then you 1) have nice corners and lines for a planar track in Mocha and 2) have a nice base for a simple alpha key for the hand in After Effects.

    Reflections are another issue. I’d prefer shooting without them if this is client work showing off a piece of software. You could use some colored tracking squares on the screen for Mocha (greenscreen ready tape) and then pull an alpha key off the black screen. Black matte for the hand and white for the reflection. It’ll need some roto cleanup though.

    My first thought.

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