Forum Replies Created

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  • Hi Johnny,

    Yeah, I purchased that, but it doesn’t seem to work on CS6. Anyone else tried?

    Cheers,
    Andy

  • Hi Tom,

    Thx for the suggestion, but already tried that and everything else logical!

    In The end I had to unplug my secondary monitor, then it reverted to the default layout and I could finish my edit. However as soon as the monitor waas plugged back in it went straight back!

    Does anyone know if there is a prefs file that I could perhaps edit? This seems ridiculous that I get completely locked out from the edit interface simply for accidentally checking the box on the wrong monitor.

    Cheers,
    Andy

  • Andy Stokes

    May 20, 2011 at 9:56 am in reply to: 60fps render from AE for Watchout playback?

    Hi Walter/Matthew,

    Just wanted to say thanks for all the advice. In the end 60fps h.264’s at 20Mb/s worked very smoothly!

    The Watchout display computers were feeding Christie roadsters which are SXVGA not full HD. (1400×1050). Each machine had one 1400×1050 clip so wasn’t too taxing to playback.

    FYI Matthew, I checked AME CS4 and as you pointed out it does indeed state 60fps. However, if you actually try and process it fails with a format mis-match error! I made MPEG2 versions as backup in Episode 5 although they weren’t needed, but useful to know.

    Hope this thread helps others if they have similar situation. Thanks again guys!

    Cheers,
    Andy

  • Andy Stokes

    May 12, 2011 at 3:46 am in reply to: 60fps render from AE for Watchout playback?

    Hi Matthew,

    How did you get Adobe media encoder to let you set 60fps in the MPEG2 settings?

    I cannot seem to make it work from my 60fps source.

    Any tips would be appreciated.

    Thx,
    Andy

  • Andy Stokes

    April 28, 2011 at 6:45 am in reply to: 60fps render from AE for Watchout playback?

    Hi All,

    Thanks for the comments. I am planning to split the renders into 3x 1080P 60fps MPEG2 clips.

    There will not be any other content on the screen, so in theory I think it should be ok. Any tips for what bitrate to encode the MPEG clips at?

    Is this still a feasible approach or should I go 30fps? The content is quite fast moving and looks way smoother on my 60fps tests.

    Thx,
    Andy

  • Andy Stokes

    May 20, 2009 at 3:39 am in reply to: boujou c4d export prob.

    Hey Katai,

    Happy to say after lot’s of experimentation I found a solution…. Open the Boujou project from 4.1 in v4.0 and the export works fine.

    Cheers,
    A.

  • Andy Stokes

    April 29, 2009 at 10:54 pm in reply to: Mystery of stuttering frames after render?

    Hi Ray,

    I’m having exactly the same problem.. Would love to tell you i’ve found a solution, but alas I just stumbled on your thread since i’m searching for a solution myself… Did you figure it out?

    Regards,
    Andy

    p.s: Have you tried enabling motion blur? It may help a little.

  • Andy Stokes

    April 13, 2009 at 12:51 am in reply to: How do I synch 3-data/video beams?

    Hi Thomas,

    To answer your questions :

    1) 3840×1024
    2) PhotoJPEG compressor
    3) MacBookPro Core2Duo 2.33 / 4GB Ram

    It’s worth noting though that the clips I was using in this particular setup were very graphical (i.e: Not video) and of short durations (under 20 seconds). Obviously an almost 4k video clip of a long duration would be huge and not practical. Having said that there’s no reason why for longer clips you could split them into 1280×1024 chunks and arrange them on the stage. When I have time i’ll do a test of this as i’m curious myself.

    As I think I mentioned, this was only an “alternate option”. My first option would definately be Pro Video player on multiple MacMini’s.

    I’d also second Nicholas on VDMX as i’ve heard great reviews of it, though have yet to use myself.

    Cheers,
    Andy

  • Andy Stokes

    April 13, 2009 at 12:29 am in reply to: How do I synch 3-data/video beams?

    Hi Juan,

    I’d suggest either PhotoJPEG or h.264.

    PhotoJPEG will result in a slightly larger file. H.264 would result in a smaller file, although will require CPU power to playback (This might be an issue if you do play all from one machine)

    UPDATE : In my first post I mentioned joining them into one large file and playing from Modul8. It would appear that anything of a long duration would result in a very large file indeed, so actually would advise against it. You could still do the same with the 3 seperate clips simply placed next to each other on the Modul8 stage.

    Good luck.

  • Andy Stokes

    April 9, 2009 at 2:49 am in reply to: Snap animated object to grid / Quantize movement?

    Hi Brian,

    Many thanks for that. It’s exactly what I need to achieve. Really good of you to create the Xpresso. Much appreciated.

    Cheers,
    Andy

    p.s: Know how to do similar in AE? 😉

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