Forum Replies Created

Page 14 of 58
  • Andrew Kramer

    December 14, 2006 at 7:28 pm in reply to: A mask on trapcode particular ?

    Have you tried using the Track Matte Function? Just put your mask on a layer above the particular and add your mask to it and set the track matte for the particular layer.

    Good Luck,
    Andrew Kramer

  • Andrew Kramer

    December 13, 2006 at 6:56 pm in reply to: FLV files to QT files on mac

    No dice. FLV is delivery format only.

  • Andrew Kramer

    December 11, 2006 at 5:26 am in reply to: Expression for in out opacity change

    Oh and then if you want to only fade out, change the first 0 in the 3rd line of code to 100 so that no matter what the fadeInTime is, it will remap the value to 100-100 so no change, just opaque.

    Math.min(linear(time,inPoint,inPoint + fadeInTime,100,100),linear(time,outPoint – fadeOutTime,outPoint,100,0))

  • Andrew Kramer

    December 11, 2006 at 5:26 am in reply to: Expression for in out opacity change

    Oh and then if you want to only fade out, change the first 0 in the 3rd line of code to 100 so that no matter what the fadeInTime is, it will remap the value to 100-100 so no change, just opaque.

    Math.min(linear(time,inPoint,inPoint + fadeInTime,100,100),linear(time,outPoint – fadeOutTime,outPoint,100,0))

  • Andrew Kramer

    December 11, 2006 at 5:21 am in reply to: Expression for in out opacity change

    With Dan’s script I would just set the fadeout time to 0 or whichever. Nice script btw.

  • Andrew Kramer

    December 11, 2006 at 5:21 am in reply to: Expression for in out opacity change

    With Dan’s script I would just set the fadeout time to 0 or whichever. Nice script btw.

  • Andrew Kramer

    December 11, 2006 at 4:11 am in reply to: 3D layers not behaving correctly

    Possibly. Try shutting them off and see if that fixes the render order.

  • Andrew Kramer

    December 11, 2006 at 12:33 am in reply to: Expression for in out opacity change

    Harry Frank made this nice script that works well:

    transition = 40
    tSecs = transition / ( 1 / thisComp.frameDuration);
    iStart = thisLayer.inPoint
    oStart = iStart + tSecs;
    oEnd = thisLayer.outPoint
    iEnd= oEnd- tSecs;
    halfPoint = (iEnd – iStart) / 2;
    if (time < halfPoint){ linear(time, iStart, oStart, 0, 100) }else{ linear(time, iEnd, oEnd, 100, 0) } Just paste it into the opacity expression and change the transition amount as needed. Thanks Harry! Best, Andrew Kramer

  • Andrew Kramer

    December 11, 2006 at 12:33 am in reply to: Expression for in out opacity change

    Harry Frank made this nice script that works well:

    transition = 40
    tSecs = transition / ( 1 / thisComp.frameDuration);
    iStart = thisLayer.inPoint
    oStart = iStart + tSecs;
    oEnd = thisLayer.outPoint
    iEnd= oEnd- tSecs;
    halfPoint = (iEnd – iStart) / 2;
    if (time < halfPoint){ linear(time, iStart, oStart, 0, 100) }else{ linear(time, iEnd, oEnd, 100, 0) } Just paste it into the opacity expression and change the transition amount as needed. Thanks Harry! Best, Andrew Kramer

  • Andrew Kramer

    December 10, 2006 at 10:11 pm in reply to: 3D layers not behaving correctly

    Make sure you don’t have any 2d layers between your 3d layers and that the layers are touching. Also try to turn off layers to find out which one might be causing the incorrect render order. Of course you want to be using the advanced 3d renderer in the comp settings.

    Good Luck,
    Andrew Kramer

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