Hi Dan, thanks for your reply.
Yes the beam is applied to a 2d Layer, and that works fine.
The rig for the camera, which I got of Maltaannon.com is 4 nulls, parented to each other. So I use the one axis of per null to control rotation. Last null has controllers.
When I then use the controllers my objects move around but the beam stays put!
For now I got rid of the rig, and just made a simple track backwards, but for complex moves I’d need a rig so I’d like to know why that doesn’t work.
thisComp.layer("sphere_Business1").toComp([400, 400, 200])
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