Forum Replies Created

Page 110 of 233
  • Well if it happens every time….it’s not exactly “Unexpected”

    ba-dump-dum-crash

    thanks….I’ll be here all week…tip your waitresses…

    😉

    sorry I could not resist…

    Alex

  • Alex Udell

    April 14, 2013 at 9:23 pm in reply to: nVidia Visual Computing Appliance looks promising.

    Is it giving you a virtual Win/Lin desktop or Application in a window?

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • [David McGavran] “And we will attach to the original media instead of duplicating masters…”

    Dave…..that is the BEST news for PPro in workgroups I have heard all NAB….

    THANK YOU!!!!!!

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • Alex Udell

    April 13, 2013 at 2:49 pm in reply to: nVidia Visual Computing Appliance looks promising.

    Looks like it ties right in with Anywhere as well, no?

    Alex

  • Thanks Todd…

    much appreciated…

    🙂

    Alex

  • Alex Udell

    April 3, 2013 at 9:39 pm in reply to: Cutting from select sequences… how?

    Right….

    essentially PPro’s MC is a visual nest only…and not a trace to the suboridnate source….

    this is certainly needed for many reasons…. including compaitbility with AE or pushing EDL/XML to other apps…..

    Alex

  • Alex Udell

    April 2, 2013 at 2:27 pm in reply to: Where does Playback Resolution get computed ?

    From what I can tell…purely from observation….is that Anywhere is different from a traditional workgroup and from a proxy workflow.

    Material edited via Anywhere is Local to the Anywhere server, but remote from your location.

    You copy of Premiere is local to you. So the Anywhere server is essentially doing the heavy lifting working at full resolution, but the only thing it’s supplying to you is the image stream to your viewports.

    Sort of like a screen sharing data stream, but you are essentially using Ppro as a client to receive the image stream as directed by you to the various viewports you are working with in the application.

    So on a LAN it will be awesome. In a WAN it will still be pretty awesome….but there will be some bottlenecking if people contributing source material for collaboration are remote from the Anywhere server.

    I’ve been tossing around some ideas on how they might deal with that…but it’s purely speculative/wishful thinking on my part.

    I’m sure NAB will reveal a lot about that technology.

    Can’t wait to see or at least hear/read all about it!

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • Alex Udell

    March 22, 2013 at 1:42 pm in reply to: Project Manager in CS6 won’t trim clips

    Out of curiosity…

    You don’t by chance have more than 1 instance of an angle imported into your project panel that you may have cut with?

    If this is true…then PPro will likely think of those as 2 separate media files when doing the archive…thus possibly duplicating media unnecessarily…

    just trying to think of anything that might contribute to this….

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • Alex Udell

    March 21, 2013 at 7:58 pm in reply to: Project Manager in CS6 won’t trim clips

    Ok….If it’s still not trimming and you cut it manually….

    this may indicate that it doesn’t think that it’s a codec structure that it can consolidate for some reason.

    I don’t know why it would think that about DVCProHD.

    that’s not GOP structured media….

    hmmm….

    Alex Udell
    Editing, Motion Graphics, and Visual FX

  • in cases like this….

    how ever you end up creating the titles….

    I find it faster to edit in the sequence using the initial title as a placeholder with transitions…(which you can simply select, copy and paste while working and trim to desired length)

    create your versions so that you have them in the Proj Panel (photohsop or titler or what have you)…

    then use Option+drag to replace on the time line from the proj panel.

    hope that helps…

    Alex Udell
    Editing, Motion Graphics, and Visual FX

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