Forum Replies Created

  • Alan Roth

    January 18, 2017 at 8:23 pm in reply to: Sony vegas will not support MOV files???

    Thanks for all the information but i’m still stuck.

    Been using vegas since it was sonic foundry. Good to know about the lack of support particularly around the file import functions But I’m a little invested in it already – not sure I want to learn a different editor. Do you think that the support of vegas has improved at magix?

    I’ve installed vegas 13 on a new windows machine and i’m unable to read a mov file – maybe i’ll try the ffmpeg trick but i think the mov is pro-res so it’s likely not to work.

    i tried installing qt 7.7.9 and vegas was still unable to read the video portion of the mov file. i tried installing 7.7.9 and 7.7.6 using tips on youtube i.e. installing all to “run from hard disk”, copying shortcut to vegas folder and running vegas in admin mode.
    still no luck. (maybe i always did 64 bit installs but need to do a 32 bit QT install instead??)

    i will revert to converting via handbrake at highest quality. any other suggestions appreciated. is there a “clean” codec pack that would do it? (seems like that’s a NO – more than just the codec is needed maybe) Or should QT 7.7.9 (not pro, from apple website) work and i should just try that again?

    thanks.

  • Alan Roth

    August 10, 2005 at 9:57 pm in reply to: DVD3… How best to add video clips…

    ….What about just being able to drop an entire vegas project into a dvda project rather than first rendering it?…

    i.e.
    You could save a step if next DVDA upgrade has ability like vegas 6 where you can drop a whole “vegas project” onto the timeline… drop a vegas project into dvda and let it do the encoding without the interim step of vegas doing any rendering/encoding…
    dvda would likely need to use vegas core application (so it would need to be purchased/installed on your system) but you could save a step…. drop the vegas project into dvda then go to sleep and wake up to a burned dvd!

  • Alan Roth

    July 18, 2005 at 4:03 am in reply to: Working with Multiple Cameras

    If you have audio for each camera you can use that for aligning – sync at one point (a loud noise that you can see in the waveform on the audio line) and as Harold says everything before & after should remain in sync (if all minidv anyway). I have minimal experience w/ vegas, but selecting everything and making a new group should help to keep things in sync. You can use the new “sync” feature in vegas 6 if things go out of whack. Also you can copy and paste the takes you want to a new video line at the top (excalibur does that i think) or you can use opacity envelope or what i do – put the most used video at the highest track and then split and trim it where you want the lower (2nd camera) shots to show through.

    i have no idea on color correction – would like to see responses!

    best of luck…

  • Alan Roth

    June 27, 2005 at 11:08 am in reply to: dual pass rendering, How is it done?

    I think there may be some confusion on what two-pass encoding is. I am no expert but I think two-pass encoding means that the encoder makes one pass through the entire file to determine how best to encode it, then makes a second pass applying knowledge gained from the first. So to you it looks like a single pass or “run”, but it takes a long time. In other words, you don’t run it once, then after it’s finished tell it to run again. The first and second passes are done automatically when you run it once. Hope this doesn’t confuse things further…

  • Alan Roth

    May 22, 2005 at 3:03 pm in reply to: DVDA-3 Multi-Angle Workflow

    Yes the audio from the first video stream is used.
    Not sure how to say this but the audio streams are independent of the video. You can put more than one audio stream in and the one that plays is as selected by the user with their remote control (for different languages, commentary etc.). And the video stream is chosen separately (angles).

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy