Interesting. I didn’t think that file format would make much of a difference. I wonder if somebody has the time to do more of a comparison and find out how much faster/slower different image formats are? I’d like to see numbers too, for instance:
Using 720×480 image sequence, 300 frames:
TGA: xx.x fps
PNG: xx.x fps
JPG: xx.x fps
Maybe even try an AVI using DivX or something. One thing to note is that the first time pIllusion plays an image sequence or movie, it’s slower. After the first time through, Windows has cached some/all of the frames, so it plays faster.
Anybody up for doing this comparison?
Also, I suggest going into pIllusion preferences and checking “do not use texture RAM for bg images” on the OpenGL page. This will probably increase performance as well.
Alan.
wondertouch