Forum Replies Created

Page 15 of 205
  • Alan Lorence

    December 17, 2012 at 10:18 pm in reply to: My travels with Particle Illusion

    Thanks Paul! Fun video!

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 17, 2012 at 2:30 pm in reply to: how to modify an emitter to stop erasing itself.

    Okay, I was hoping “life” would do it, but here’s the more detailed explanation:

    1) increase life

    2) look at the “size over life” or “velocity over life” graphs for each of the particle types. If the bush gets too big, you’ll probably need to adjust the “size over life” graph. If the flowers fly off into space, it’s “velocity over life” that needs to be adjusted.

    I’m thinking the easiest way to do this would be to use the “scale” function to scale the y-values of “life” by 200%. Then scale the X-values of the “over life” graphs by 50%. I’m hoping that the “scale” function is available in the over life graphs.

    Sorry I can’t go into more detail right now.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 14, 2012 at 1:50 pm in reply to: how to modify an emitter to stop erasing itself.

    I’ll have to add “happiness”, “contentment”, and “peace” parameters to a future release. 😉

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 14, 2012 at 1:19 pm in reply to: how to modify an emitter to stop erasing itself.

    “Life” is what you want to increase.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 13, 2012 at 9:58 pm in reply to: Simple Transparency

    It should work in pIRender too… try launching pIRender manually, then load the project you’re trying to render and see if that fixes it. Or maybe you need to set the Options or AVI options in pIRender to the right codec…

    I admit it’s a bit confusing because pIR can have different settings.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 13, 2012 at 9:21 pm in reply to: Simple Transparency

    Well, Lagarith works with alpha on my pI Windows setup. I wonder if it’s something to do with pIRender? Try a really small frame size — like 320×240 and see if “save alpha” is available.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 13, 2012 at 8:51 pm in reply to: Simple Transparency

    pI will never show a checkerboard.

    If the “save alpha” option is not available, then the codec you’re choosing is not configured to save alpha (or can’t save alpha).

    Try selecting PNG image sequence as output, and you’ll see “save alpha” is available.

    To configure Lagarith correctly, open the options for it (in the pI dialog where you select the codec) and choose RGBA output. You should only have to do this one time, as it’s a Windows setting not a pI setting. If “save alpha” isn’t available in pI, then you did something wrong or there is a problem.

    In that case why not just use a PNG sequence? Save all of the files in a folder if you’re worried about a “mess” of too many files. Every modern editing app can load a sequence and treat it just like a single movie file.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 8, 2012 at 2:48 pm in reply to: Rendering in 1920×1080

    particleIllusion has *always* had the limitation that it needed a visible window to render into, limiting it to slightly smaller than your desktop resolution. pIllusionRender — included with particleIllusion — does not have this limitation.

    What’s happening when you get the “…pixel format…” error is that pI is launching pIRender to do the render, but pIRender can’t create the OpenGL buffers it needs. There are two solutions to this problem:

    1) Launch pIRender manually (there’s a shortcut in the Start menu). Then click the “options” button and uncheck “use hardware acceleration”. This will definitely fix the problem, but your renders in pIR will be much slower.

    2) Update your video drivers. The fact that it’s a laptop makes that more tricky (or possibly impossible), but try finding a driver on your graphics hardware manufacturer’s website (NVIDIA, AMD/ATI, etc.)

    You can load projects directly into pIRender to test any changes.

    Hope this helps.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    December 5, 2012 at 6:44 pm in reply to: HD video question

    You’re talking about pI3, not the pI plug-in for Vegas, right?

    You may find that HD video is a bit sluggish in pI3, as it doesn’t have the best video handling.

    Give it a shot and see what happens, then let us know if there are any issues.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Alan Lorence

    November 28, 2012 at 11:28 pm in reply to: Mountain Lion Compatible?

    I don’t know if this works any more in the newer versions of OS X, but if you hold down the ALT key when you launch pI3 it will disable the “check for updates” check that it may be doing at startup. See if that helps.

    If not, make sure you’re running 3.0.10 — sometimes people end up with multiple versions installed and use the wrong one.

    You can also try deleting the preferences file. It’s in /Library/Preferences and is called “pIllusion3.prefs”. If you can’t see your “Library” folder, use Finder’s “Go” menu and hold down alt/option and “Library” should display.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

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