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Activity Forums Boris FX Particle Illusion how to modify an emitter to stop erasing itself.

  • how to modify an emitter to stop erasing itself.

    Posted by Richard Carlson on December 14, 2012 at 12:37 pm

    I’ve been trying to put the emitter ‘ornate trails sleeping beauty 2’
    from the library emitter_11_10, directory ornacticum
    into a video clip but I can’t figure out how to stop it from
    erasing itself. I tried making a new emitter with the don’t erase
    switch turned on in the project settings but it still erases itself.
    There must be something that controls how long the emitter continues to display itself before it begins to erase but I haven’t been
    able to find it. Is there some documentation available someplace
    that explains how to control emitters like this?

    Richard Carlson replied 13 years, 5 months ago 3 Members · 7 Replies
  • 7 Replies
  • Alan Lorence

    December 14, 2012 at 1:19 pm

    “Life” is what you want to increase.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Graham Bernard

    December 14, 2012 at 1:35 pm

    [Alan Lorence] “”Life” is what you want to increase.”

    How very Zen!

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Alan Lorence

    December 14, 2012 at 1:50 pm

    I’ll have to add “happiness”, “contentment”, and “peace” parameters to a future release. 😉

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Graham Bernard

    December 14, 2012 at 8:07 pm

    So, would that be “The Life of pI

    G

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Richard Carlson

    December 17, 2012 at 2:26 pm

    I was able to make the emitter stay on longer by increasing
    the life variable, but it also changed the shape and look of the
    emitter. The bush got larger and the flowers shrink and
    then they separated from the bush and float into space. Not
    a desirable feature for a flower bush. I can make it work fairly well on short clips but on longer clips (1000 frames) it doesn’t work right at all. I used the size variable and zoom to try to get the bush back to the size and shape I want but it doesn’t look good. If I give it enough life it ends up with the flowers floating away from the bush. It would be nice to have a switch that would freeze the emitter or a time variable that would extend the time before it starts erasing. It looks great for about 5 seconds
    then it starts erasing. I tried turning on the switch ‘don’t erase’ in the project settings but it didn’t help. I’m not sure what that switch is actually suppose to do. I tried to make a new particle with the ‘don’t erase’ turned on but it didn’t work.

  • Alan Lorence

    December 17, 2012 at 2:30 pm

    Okay, I was hoping “life” would do it, but here’s the more detailed explanation:

    1) increase life

    2) look at the “size over life” or “velocity over life” graphs for each of the particle types. If the bush gets too big, you’ll probably need to adjust the “size over life” graph. If the flowers fly off into space, it’s “velocity over life” that needs to be adjusted.

    I’m thinking the easiest way to do this would be to use the “scale” function to scale the y-values of “life” by 200%. Then scale the X-values of the “over life” graphs by 50%. I’m hoping that the “scale” function is available in the over life graphs.

    Sorry I can’t go into more detail right now.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Richard Carlson

    December 18, 2012 at 10:14 am

    OK thanks, I’ll play around with this and see what I can do.

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