Forum Replies Created

Page 19 of 78
  • Alan Lacey

    May 13, 2010 at 4:35 pm in reply to: Formatting external drive for Mac & PC

    I’ve loaded NTFS-3G from https://www.tuxera.com/

    This freeware enables OSX to write to an NTFS formatted disc. It’s a bit slow, perhaps the full version is faster, anyway it works very well under my Leopard.

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 12, 2010 at 1:09 pm in reply to: workflow – C4D > AE > FCP….

    My guess is we all select the right ‘horse for the course’ and swop out between multiple apps (and multiple operating systems?) constantly

    I’m still occasionally using shake, commotion and combustion despite not upgrading for years.

    Alan (uk)

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • So you can’t then? Lame eh?

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 6, 2010 at 4:34 pm in reply to: Bake material deformations into object

    Arrrr thanks Adam I’ll try again. Although I’ve got something pretty acceptable now using an FFD.

    All those polys certainly slowed the machine up somewhat.

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 6, 2010 at 8:37 am in reply to: Bake material deformations into object

    Hmmm more and more complicated.

    The above method does indeed produce many more vertices (via the HN) but these are all coplanar with the original geometry. You need to keep the material displacement mapping switched on to access these vertices for animation.

    So it’s not a true geometry baking process, but the good news is that these vertices are still capable of PLA.

    Thanks Adam

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 6, 2010 at 8:18 am in reply to: Bake material deformations into object

    Thanks for your patience Adam. If only I could get this working it would be ideal, but no cigar yet!

    It’s for a teaching medical piece about laser eye surgery for glaucoma. I need animatable iris fibre, high detail. I’ve got just the look I need using the combination of a nice iris bitmap, used for bump and displacement mapping.

    I now need to do a small PLA on the iris surface via the magnet tool.

    What I did:

    Iris material displacemant mapping (type:Intensity, subpolys on, level:3)
    Place the iris under a Mograph displacement deformer (emulation mode)
    Turn off material bump map (to simplify view)
    All looks good
    Put under HN tag (subdiv=3 both editor and renderer)
    Make editable
    still looks good
    Turn off mat. displacement map
    All gone!

    I hope I’ve misunderstood you and are missing a step?

    Cheers

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 5, 2010 at 5:40 pm in reply to: Bake material deformations into object

    Thanks a lot Adam. I’ll give it a go.

    Are there any implications using HN objcet rather than subpolys?

    I only needed subpoly level at two so I hope I don’t end up with an impossibly large number of vertices.

    Once I get to using the magnet tool on all these vertices, is there any way or turning off the individual vertex display as these mask the object.

    Cheers

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 4, 2010 at 6:50 pm in reply to: Macbook Pro 15 vs 17 inch

    I’d say exactly the same thing, the missing express slot on the 15 inch is such a disappointment. The 17’s a big heavy beast tho’

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 4, 2010 at 12:45 pm in reply to: FCP assistance files

    Thanks Guys.

    Yes it was those pesky autoselect buttons: They still leave me very confused.

    As I am still about searching FCPs or any other helps files. Which is really the reason for the post. I realize it’s not specfically an FCP issue but not being a Machead it’s only the FCP, Motion and Shake forums I visit.

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

  • Alan Lacey

    May 4, 2010 at 12:12 pm in reply to: FCP assistance files

    ctlV = Control V – add edit. I’ve sorted that now thanks David, my bad!

    Yes it’s searching a string containg a space that I’ve never been able to achieve using Apple Preview with the FCS help files. Searching on ‘add’ and ‘edit’ leads to enourmous lists.

    I do realise I’m a total burke here.

    Once again thanks for your patience.

    Alan

    FlashXDR,XDcamHD,XDcamEX,D9 etc
    FCS,AE,Combustion,LiquidSilver,Vegas,Edius,
    G5,MBP,Vista64,XP

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