Aharon Rabinowitz
Forum Replies Created
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Aharon Rabinowitz
June 22, 2005 at 8:58 pm in reply to: newb question about track mattes/help with tutorial….I’m not sure I understand what you mean by a double key. Why would you need to key out the BG twice?
It should be pretty simple.
– Film them on Green screen (or if that’s not an option, Film them normally, and then – yikes – rotoscope them out of their BG)
– use AE’s Keylight effect to remove the greenscreen BG.
– Then just do what we did – use their shape as the matte for the noise layer, or apply a noise effect directly to the keyed layer.
If you do keep it on the same layer, Once you key out the BG, most effects respect your new alpha channel (The one created by the keying). Just make sure the new effect comes after the keying effect if it’s on the same layer.
You’ve already conquered this hurtle of making the effect work for a still – it’s really no different for motion video.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Sounds like currupted footage. Check it outside AE.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
If it’s artwork you need to switch, you’ll have to make duplicate files with the changes you want, and then duplicate your main comp as many times as you need it, and tehn replace the old artwork with the new ones in the new comps.
If on the other hand we are talking about comps nested in other comps…
The way I do it is to duplicate all comps and sub comps for as many times as you need variation, and then start switching out the precomps for the dups, so that any changes I make only effect the new comp.
If I had 2 sub comps and a final comp, and I wanted 3 fully independant variations, I’d need to make 6 more comps for a total of 9.
That means –
Nested Comp A
Nested Comp B
Final Comp CNested Comp A1
Nested Comp B1
Final Comp C1Nested Comp A2
Nested Comp B2
Final Comp C2Giving them names with a number at the end makes it easier to figure out what needs to be changed.
To swap out your art or comps, select the layer you want to replace, and in the project window drag the file, while holding the ALT key over the timeline and let go (of the mouse button, not alt). This makes it easy to swap stuff out while keeping all keyframes and effeects.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
I just want to point out that it’s unlikely they are easy ease frames – AE doesn’t make them out of the blue, even following other easy ease keyframes.
Easy ease is simply a shortcut to making a keyframe that is continuous Bezier, with 0 velocity going in and out, and with 33.33% influence over the animation curve.
What you are probably getting are continuous bezier keyframes, which look the same as the Easy Easy Keyframe. That’s because , as I said, Easy ease keyframes are really just continuous bezier keyframes, with very speciffic settings.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
We have a trapcode (makers of particular) forum here- they are probably the best people to assist you.
https://forums.creativecow.net/cgi-bin/new_view_posts.cgi?forumid=63
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
The open GL options are related to your video card. Have you updated your drivers recently?
Check the status of open GL on your video card – usuaslly you right click on you desktop (WINDOWS) and then choose properties, and then the advanced Tab – there should be an open GL tab in there if you are using a 3D card.
Not sure how to check it on a mac…
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Aharon Rabinowitz
June 21, 2005 at 8:34 pm in reply to: newb question about track mattes/help with tutorial….OK, I think I understand. I was under the impression you wanted the acxtor to be seen, not the interference. You want the interference to appear with the shape of the person.
Key out the footage. This will be your top layer, and also the matte layer.
Either use a picture of interference or make a new solid, and apply the noise effect to it.
Then tell noise layer to use the above layer as an alpha matte.
Yeah, the eye icon this is incorrect, if what you are saying is true- i haven’t had time to read the tutorial.
Also, think about using layer blending mode like screen or add on the actor if you place him on top of the noise.
Hope that helps.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Aharon Rabinowitz
June 21, 2005 at 5:47 pm in reply to: newb question about track mattes/help with tutorial….Well, your matte layer should be invisible. That’s the point. You set another layer (Footage)to take it’s transparency from the layer above it (The matte layer), and the matte layer turns of it’s visibility. Otherwise what would be the point? If your matte layer was visible, it would block your matted layer from being seen.
Maybe I misunderstood your problem.
Why do you need to see your matte layer? Don’t you want to see your matted layer with the transparency it got from the matte layer?
Please explain, and I’ll try to help.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
are you seeing black spots on a TV screen or your monitor. If it’s only on the TV screen, you may be out of safe color range. If that’s the case, try this:
Here’s a trick I’ve used successfully in controling safe colors, which may help here…
For every piece of footage you bring in apply the Levels effect and set the following:
In Black: 16
In White: 235On another adjustment layer on top of your final comp use the same effect with the following settings:
Out Black: 16
Out White: 235Now I suspect that you could just make one final layer with 1 levels effect with all 4 settings, but I am not sure about the order of theeffect properties, so I don’t know if it’s a good idea.
The point of using this is to get rid of hot colors – you will see a difference on the computer screen- things get a bit duller, but you will barely see a difference on the TV, and the untrained eye will not notice a thing.
If it’s also on the monitor that you’re seeing this, than it beats the heck out of me… Sorry. Can you describe in more detail or post a screen shot?
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
1. Make dv footage appear dark and dull (spooky)
AE has several (tons) of image coloration effects. Some very similar to those in photoshop, and have the same name. Plus a bunch others too. It realy depends on what your trying to do, but chances are that yeah, AE can do this.
2. Generate lightening over a movie a scene
AE has 2 great lightening plug-ins. Lightening, and advaced lightening. Also can be used for other electricity effects.
3. Generate burning flames and then have a face slowly moving out of those flames towards the camera
For this, if you want realistic flames, you may need to get some stock footage of fire, geberate the flames in a nother program, like maya, particleIllusion, or any other program that does this sort of thing. If you don’t care for realism, you can play with the effect called particle Systems 2, directly in AE. Plus there are some 3rd party plug-ins for AE that do flames as well.
As far as moving things towards the camera, no big deal for AE, though the closer you move things, the more the image gets clody or pixelated, unless you add a blur – that’s not a limitiation on AE – that’s simple the way thigs get when you scale them larger than 100%.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
—————————————-
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com