Forum Replies Created

Page 44 of 58
  • Adolfo Rozenfeld

    August 11, 2006 at 3:03 am in reply to: How do I create a tv static interrupt effect?

    Digieffects’ Delirium plug-in package has something called “Video malfunction” that’s brilliant.
    Buena Software’s Effects Essentials has another one, with a more digital look. Also very good.

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 8, 2006 at 6:42 am in reply to: warp with kronos

    Thank you so much for your reply, Jack!

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 6, 2006 at 5:59 pm in reply to: multi-pass tutorials AEC4D?

    Antony: It doesn’t work that way. The different possibilties Cinema 4D has to integrate with AE are amazing, but none will just give you a 3D object in AE. One of the things you can get, though, is information that will allow you to isolate the area ocuppied by a 3D object, whch is no small thing. You could then color correct the object or whatever you need. The Maxon site has some tutorials on Cinema 4D > AE integration.
    Basically, you have three ways and some possible combinations between them:
    * Cinema 4D can export a native AE comp with C4D lights and cameras converted into AE lights and cameras. New in Cinema 4D, you can have other C4D objects converted into AE null objects. This allows you to add AE 3D layers that match the position/rotation/scale of the original 3D element.

    * Also, as part of this AE comp, you can have different render channels exported as separate layers. This doesn’t, again, mean 3D objects. But rather that some visual information (transparency, shadows, illumination, etc) are isolated so you can color correct them and adjust them easily. There are other options, like Z distance (so you can fake depth of field or create depth mattes) and Object ID (so you can isolate the area ocuppied by a specific 3D element to modify it). Of course, to take advantage of Object iDs, you have to previously assign them in Cinema 4D (for instance, this element is ID 1, etc.) You do that through Compositing tags,

    * Finally, Cinema 4D, like most other 3D applicatons can export RPF sequences. A still image sequence that has the rendered image plus some 3D metadata (again, Z distance, Object ID, etc.)

    Hope this helps

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • [Kevin Watkins] “One trick I’ve learnt is NOT to render at a smaller frame resolution – “

    Close 🙂 It’s not really a matter of not preving at a smaller resolution, but rather making sure that the RAM preview options match the Composition viewing options. This is, if RAM preview is set to “half”, then the Comp options should match that by having 50 per cent magnification and half resolution. When RAM preview is set to Full, the Comp settings should be 100 per cent and Full. In other words, RAM previews work best when the settings match the current Composition viewing settings. In the last versions of AE, you have “Auto” as an option for most RAM preview settings, so it will work well that way.
    Hope this helps.

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 5, 2006 at 7:16 am in reply to: warp with kronos

    Many thanks for the explanation, Jack. It’s really interesting.
    Another question, if you read this: Which Time Warp[ (Kronos) parameters should you tweak to get rid or minimize evident (water like) artifacts on slowed-down footage? The AE documentation is far from deep on this.
    Thanks again!

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 4, 2006 at 8:10 am in reply to: animating characters

    Motion has a far more powerful and practical approach for controlling individual characters. In fact, Motion’s text animation engine was designed as a response paradigm to that kind of need. Instead of allowing you to select specific characters, it gives you a tool that allows you to do that, among other options. Basically, you can dinamically control, vary and animate over time which characters (or whole words or lines) are subject to transformations and which ones are not.
    The way you do this is by using the Sequence Text behavior. That behavior has two main sections, you could say – one for adding and/or removing text attributes (anything you can imagine), and the other is a very powerful set of options to control which characters are affected by those transformations. In fact, you can take all other Motion text behaviors as examples of things you can do yourself if you take the time to learn the Text Sequence Behavior. They are just presets for it. It’s well explained in Motion’s manual.
    All the best!

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 4, 2006 at 7:41 am in reply to: Rendering to AVI on a Mac

    No, but you can always create an uncompressed Quicktime file and then export the AVI file from Quicktime Pro… Not ideal, but it does work.

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 4, 2006 at 7:39 am in reply to: warp with kronos

    Isn’t Kronos the technology behind AE 7’s Time Warp? So, it’s now part of AE pro. The AE manual doesn’t go much deeper into that either, as far as I remember.

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 4, 2006 at 7:36 am in reply to: Video article on MoGraph

    It was my pleasure, Ron. Meeting you and Kathlyn, and so many other guys I’ve known from the Cow for years! Too bad it was all so busy and loud to talk calmly, right? You seemed really tired but happy, right? Even though we finally couldn’t make it to Cambria, I remember very vividly your description and I promise I will return and go there someday!
    All the best to both of you!

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Adolfo Rozenfeld

    August 3, 2006 at 9:53 pm in reply to: Video article on MoGraph

    Hello, Mylenium.
    The article is really, really nice.
    Is the one on effectors coming soon? It would be good too one about the Mograph shaders and the the Expresso nodes…
    Keep them coming!
    All the best

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

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