Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects multi-pass tutorials AEC4D?

  • multi-pass tutorials AEC4D?

    Posted by Antony Buonomo on August 6, 2006 at 3:12 pm

    Hi

    I’m coming from an AE background and I am beginning to get to grips with C4D 9. I have semi-succesfully got a scene from C4D to AE but more through luck than skill. However, I have a Floor object in C4D and can’t work out how to isolate it so that it renders in a way that AE has it on a separate layer. Also, there are a few other things so a tute would be useful.

    Thanks

    A

    (also posted in C4D forum)

    Sam Moulton replied 19 years, 9 months ago 4 Members · 4 Replies
  • 4 Replies
  • Adolfo Rozenfeld

    August 6, 2006 at 5:59 pm

    Antony: It doesn’t work that way. The different possibilties Cinema 4D has to integrate with AE are amazing, but none will just give you a 3D object in AE. One of the things you can get, though, is information that will allow you to isolate the area ocuppied by a 3D object, whch is no small thing. You could then color correct the object or whatever you need. The Maxon site has some tutorials on Cinema 4D > AE integration.
    Basically, you have three ways and some possible combinations between them:
    * Cinema 4D can export a native AE comp with C4D lights and cameras converted into AE lights and cameras. New in Cinema 4D, you can have other C4D objects converted into AE null objects. This allows you to add AE 3D layers that match the position/rotation/scale of the original 3D element.

    * Also, as part of this AE comp, you can have different render channels exported as separate layers. This doesn’t, again, mean 3D objects. But rather that some visual information (transparency, shadows, illumination, etc) are isolated so you can color correct them and adjust them easily. There are other options, like Z distance (so you can fake depth of field or create depth mattes) and Object ID (so you can isolate the area ocuppied by a specific 3D element to modify it). Of course, to take advantage of Object iDs, you have to previously assign them in Cinema 4D (for instance, this element is ID 1, etc.) You do that through Compositing tags,

    * Finally, Cinema 4D, like most other 3D applicatons can export RPF sequences. A still image sequence that has the rendered image plus some 3D metadata (again, Z distance, Object ID, etc.)

    Hope this helps

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Solie Swan

    August 7, 2006 at 12:12 am

    Angie Taylor has a great tutorial on AE C4D mulitpass:

    https://www.angie.abel.co.uk/tutorials.html

  • Solie Swan

    August 7, 2006 at 12:16 am

    The other link seems dead but I did find this one that seems to work:

    https://www.creativeaftereffects.com/tutorials.html

  • Sam Moulton

    August 7, 2006 at 9:30 am

    angie’s tut is highly reccomended by sam

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy