Forum Replies Created

Page 47 of 494
  • Adam Trachtenberg

    January 22, 2016 at 4:05 pm in reply to: Grass (Hair object) lighting issue

    Looks fine to me but it’s probably due to the hair transparency setting.

  • Adam Trachtenberg

    January 21, 2016 at 10:42 pm in reply to: Cinema 4D GI export

    You just want to render the body with a transparent background? If so check the “Alpha” box in render settings>save tab.

  • Adam Trachtenberg

    January 21, 2016 at 10:39 pm in reply to: Grass (Hair object) lighting issue

    Not sure what you mean. Grades the part?

  • Adam Trachtenberg

    January 21, 2016 at 4:27 pm in reply to: joint dynamics

    Try giving your joints an IK tag or tags and enabling IK Dynamics in the tag(s).

  • Adam Trachtenberg

    January 21, 2016 at 4:14 pm in reply to: Animated noise on textures!?

    Can test it here because your file didn’t include the textures, but it looks like an aliasing issue. First thing I’d try is changing the AA from Geometry to Best.

  • Adam Trachtenberg

    January 20, 2016 at 3:57 pm in reply to: Any good colleges that specialize with Cinema 4D

    I’ve heard good things about Full Sail but don’t have any direct knowledge.

    In general, though, I wouldn’t focus on particular software at this point in your development. If you learn polygon modeling on one program it’s not that difficult to adapt to a different program later on. Same applies to other areas, like character animation. Concentrate on learning skills as opposed to learning software.

  • Adam Trachtenberg

    January 19, 2016 at 4:59 pm in reply to: Boole animation error

    Try unchecking the “high quality” option in the Boole Object’s properties.

  • Adam Trachtenberg

    January 19, 2016 at 4:57 pm in reply to: Wiggly Distortion in Animation

    If you could post your file someone may be able to help you. Not enough information as it stands.

  • Adam Trachtenberg

    January 15, 2016 at 7:17 pm in reply to: Apply motion tracking data to object

    Yeah, same thing. What I’d do is make a null a child of the camera and then place the light inside the null, offset to the position you want it.

  • Adam Trachtenberg

    January 15, 2016 at 6:40 pm in reply to: Projecting video into a c4d scene

    Select your light and the texture tag and then enable the Texture Tool. Assuming that your tag is set to use flat projection you should see a yellow grid which represents the projection. You can use the move, scale, and rotate tools to place the projection exactly where you want it.

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