Activity › Forums › Apple Final Cut Pro Legacy › Final Cut Pro Multi-Cam Alternative?
-
Final Cut Pro Multi-Cam Alternative?
Mitch Jacobson replied 15 years, 10 months ago 12 Members · 49 Replies
-
Shane Ross
January 3, 2010 at 8:30 amWell, no. FCPs trim feature is still far short of Avids. You just trim differently, do things in other ways.
So the software and hardware is less expensive, and has less “mature” trim and multicam features. It is newer, and less expensive, so some features are still lacking. But then others are more robust. FCP isn’t there just yet, but it will get there.
Shane
GETTING ORGANIZED WITH FINAL CUT PRO DVD…don’t miss it.
Read my blog, Little Frog in High Def -
Per Holmes
January 3, 2010 at 8:39 amHi Shane,
Being an Avid editor prior to this FCP rig, I’m actually quite impressed with FCP. I’ve used QuicKeys to automate some of the feature relating to the Trim Mode, so I can actually hammer out some trims in a hurry pretty much as I would do in Avid.
For meat and potatoes editing, I have to admit that Avid flows a lot better than FCP, but there’s also a threshold somewhere where it’s good enough that I can at least produce the end result I have in mind, even if the workflow is different. I feel that the vast majority of issues I have with FCP fall in that category. The multiclip implementation is much more binary, when it prevents you from doing what can safely be considered a more normal workflow at all.
I’m trying to find out what I can do with QuicKeys to allow me to quickly add an edit to all clips on the timeline and then disable every clip but the one that’s selected. That would make it possible to use the Solo function to select the clip you want, and then hit a QuickKey to do the labor of making a cut and disabling all other clips. It’s not ideal, and not particularly editable after the fact.
Another option I’m considering is having your footage on, say, tracks 1-6, then making edits in all 6 tracks, and simply copying the clip you want to “cut to” up on track 7. I could probably write a QuickKey that selects the content of whichever track you’re on between the In and Out points and copies it up on a high track, i.e. track 7. That would have the same effect, with the plus that it would be easier to edit.
Thanks much,
per
-
Per Holmes
January 3, 2010 at 9:23 amHi,
I have at least one possible workaround going, where the idea is to simply have the final edit reside on the topmost track, and then find ways to bring the footage up to that track that you want to be part of the edit.
So you start out with 5 to 10 tracks with your footage, and it’s OK if cameras start and stop. Then basically, you first use Option-Visibility on each of the tracks to select which source you want.
Then you select the start and end of the segment to you by moving the timeline cursor to the In point and selecting Add Edit (which I have on my H key), and do the same for the Out point.
Finally, I Option-Shift drag the clip to the topmost track, which both copies it and snaps it.
The downside is that (1) it’s pretty manual, I would have loved to make a key command that does it all, and (2) it’s slightly destructive, because you end up with a bunch of added edits in the source material, although it plays the same. But it actually does work, and is only somewhat obnoxious.
Ideally, I would have wanted to simply set and In and and Out point, and then copy what’s between the locators to the clipboard and pasting it on the topmost track, but the problem with making a macro for it is that FCP doesn’t have the ability to *absolutely* turn auto-select on or off for all tracks, so you don’t know if you’re starting with all tracks on or off. So it’s hard to make a key macro, although I would have liked it much more.
I’ll play with this workflow for a while, and see how it turns out.
Best,
Per
-
Per Holmes
January 3, 2010 at 10:51 amHi,
If anyone is interested in these solutions, I’ve come up with a way to get some help from QuicKeys to do multicam editing from the timeline, in a way that actually could be tolerable.
The point again is that you have 5 to 10 tracks of multicam footage, with cameras coming and going, sound recorded separately, and this is all lined up on a timeline. This method allows you to select a track, select in/out points, and then copy footage within the in/out points up to the top track, where your final edit is assembled. This is done with a single keystroke.
Using QuicKeys, I’ve created a macro that triggers on Ctrl-Cmd-Up Arrow. The macro does the following (your actual key mappings may be different, I’ve mapped my keys to be more similar to Avid). But it should be trivial to either remap your keys or rewrite the macro.
* Option-A (to select from In to Out on the current track).
* Q (to jump to the In locator, typical Avid mapping).
* Cmd-C (to copy the segment to the clipboard).
* G (to clear the locators).
* Cmd-0 (to reset the Auto Select assignments).
* Cmd-0 (this must be done twice for the toggle).
* Opt-F1 (I’ve placed the Toggle Auto Select – V5 on F1, because then it’s easy to change tracks by just changing the mapping on F1).
* Cmd-V (to paste the material).
* Cmd-Shift-A (to deselect all, looks nicer).Before you run the macro, you Option-Select individual video tracks to find the footage you want. At the same time you scrub back and forth and set in and out points (presumably with the I and O keys).
Once you’ve found and marked your segment, you Option-Click on the Auto-Select button for the source track (usually the same as you’re watching), and hit Ctrl-Cmd-Up Arrow to copy it up.
That’s it, and it’s not too irritating to do many times. You tend to forget that you manually have to enable Auto Select manually before running the macro, but there’s no way to do this in the macro because QuicKeys can’t know which track you’re standing on. Unfortunately, FCP doesn’t do what it says in the manual that if no Auto Selects are enabled, it simply uses the current selection. Otherwise, this part could have been automatic.
I hope this will benefit someone. I’ll post here if I update it.
Best,
Per
-
Per Holmes
January 3, 2010 at 11:08 amThere seems to be a bug in the macro, because now the Cmd-0 thing only needs to be run once. I’m not sure why this is different, the previous timeline only worked when I did it twice.
That’s what’s so annoying with FCP toggle system, both in terms of macros and in terms of usability, because you never know where you are, so you can’t just hit a key and expect a certain behavior, which you can do much more in Avid. In FCP, snapping for example depends on the current snapping setting, where as in Avid you’re always snapping with a certain key held down, and never snapping with that key released — it’s completely absolute.
This FCP behavior leads to a pretty unpredictable user-interface, and considering that Apple wrote the Human Interface Guidelines in the 80s, that everybody has since copied, it’s kind of funny to have an Apple program that has unpredictable keyboard behavior pretty much across the board. Having edited quite a lot in Final Cut Pro now, I still can’t say with any certainty if I’m snapping or not without trying, or looking at the icon. I can’t feel in my hands and in my gut what’s going to happen when I press a key, it’s like a small experiment every single time.
But to stay on topic, this is apparently making it hard to make a macro that depends on deselecting all Auto Selects before selecting a specific one.
Best,
Per
-
Per Holmes
January 3, 2010 at 11:17 amHi,
OK, if anyone is following my little blog here, the Cmd-0 actually DOES work in every case, but QuicKeys was playing back keystrokes too fast. I’ve set the keystroke speed to 0.05 sec, and that seems to always work.
This workflow is almost not annoying, actually. I’m quite easily selecting regions from a bunch of lined-up tracks and copying them to the top track with a single keystroke. I think this can work.
Best,
Per
-
Jeremy Garchow
January 3, 2010 at 5:05 pmI did this exact thing on a 5 camera multi-cam shoot with 8 tracks of double system audio. I used sequenceLiner to line it all up, then exported each track as a self contained to being the multi-cam.
You can watch here and take what you can away from it. My presentation also had to do with working with native P2 recorded MXF files as well.
https://www.macvideo.tv/editing/features/index.cfm?articleId=3200691
Hope it helps.
*Edit. OK, I just read your post. As a matter of fact, you might even benefit the most from MXF4mac and you could use the mative MXF files from P2 and from the tapeless Sony cameras, without duplicating your media (so that means no rewrapping to Quicktime and duplicating the media, just use the MXF records direct). This presentation covers the P2 part of it, but the latest version of MXF4mac now supports Sony created MXF as well.
Jeremy
-
Kevin Monahan
January 4, 2010 at 1:17 amWhy not list (in order) the exact fixes you’d like to see in the next version of the software? Since your posts are so long, the changes you seek (other than “make it exactly like Avid) are difficult to follow. Apple monitors these forums, so I bet they might take note of some concrete feature requests right here.
Thanks man.
Kevin Monahan
60 Blu-ray Templates for Final Cut Studio 2009
http://www.fcpworld.com
Author – Motion Graphics and Effects in Final Cut Pro -
Per Holmes
January 4, 2010 at 1:37 amThere is no list of requested fixes, and my goal is not for FCP to be Avid — I really don’t care, I don’t mind learning a different workflow. The problem is only when something is completely impossible.
The request is very simple, and it’s written over and over (by me, and everybody else on the internet):
Allow cameras to start and stop in multiclip.
That’s it, there’s nothing more to it. But because it can’t do that, and it hasn’t been added to 3 full version updates, any real-world multicam editor is sent on a massive workaround that doesn’t really work.
But even if Apple were to suddenly achieve enlightenment with regard to multiclip, it doesn’t help, because it would take some time for such an update to be rolled out. So that’s why I’m writing the various half-assed solutions I’m coming up with for the benefit of the community.
Of course, if you’re not interested in a solution, then it just seems like a lot of text. If you do multicam, you already have this problem, and then maybe it would be easier to appreciate an attempt at coming up with a solution.
The solutions that I’ve written DO work — yes, they’re cumbersome as heck, but suddenly it’s possible AT ALL to edit multicam with footage that starts and stops.
The QuicKeys solution is ultimately unstable, because Apple never makes it possible to set an absolute setting for anything, everything is a relative toggle. Therefore, you can’t hope to automate it, because you can’t know in advance which state a certain button is in, so you don’t know how many times to toggle it in the macro.
The most workable solution is to simply use Solo Track to find your footage, then Add Edit ad your start and end points, and Option-Shift-Drag your footage up to track 10 where you build your final edit.
Gradually, this makes your original sources (track 1-9) look extremely confusing, but it’s non-destructive, and you get to edit with a multicam sort of logic, where you decide which camera to cut to. It’s very labor intensive to make each single edit, but I guess in time one can become faster at the operation.
So if you have some multicam footage, give it a shot, and see if you like it.
Best,
Per
-
Per Holmes
January 4, 2010 at 1:40 amHi Jeremy,
Thanks for that link, I will study it. It might not work, though, as some of the media isn’t MXF, but coming out of some Sony cameras. All the sources play in realtime on a ProRes 422 timeline, so probably the timeline multicam is what I need to get working.
I’ve come up with some solutions which are printed in the other threads. Some involve QuicKeys to make a sort of ad-hoc camera switcher. Another involves a workflow for building a final edit on Track 10 (or whatever is your highest track), but copying the footage you need up from each source below. This way, you can build a timeline where each track represents a camera, and edit from it directly.
Cheers,
Per
Reply to this Discussion! Login or Sign Up
