Wouter Wynen
Forum Replies Created
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Hi,
I realise that the timeline length doesn’t really matter. But, it is annoying that the timeline is 1h long if you only need 1 minute. It’s a hassle to use the zoom bar etc… Isn’t there a way to make it shorter again?
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Wouter Wynen
October 1, 2012 at 1:41 pm in reply to: Vegas blending modes – why are they different than in photoshop?No not only that 🙂
There are many things I can’t really get used to. Maybe I’m too used to working with adobe products.
Some other stuff:
– no adjustment layers
– strange way of adjusting things in many effects (sliders are way too sensitive and you need to enter values like 0,05 etc manually)
– working with text is a nightmare (left, mid and right align is very strange.
– handling keyframes for events and effects
– I would like as much as possible adjustments like in photoshop or lightroom (shadow/highlight, decent curves, all kinds of other color corrections, blanding modes :)…)Basically what i really like in vegas is everything what’s going on in the timeline. Splitting clips, creating fades, working with audio, drag and drop stuff etc… And also rendering the final movie is quite easy.
Just trying premiere now, which seems to have evolved a lot since my first try (after which I found vegas).
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Wouter Wynen
October 1, 2012 at 12:01 pm in reply to: Vegas blending modes – why are they different than in photoshop?Ok thanks, will have to look out for another editor then 🙁
After effect imo is for editing short clips, to add all kinds of effects and indeed hightech compositing.
But changing a vignette’s layer opacity for example doesn’t really qualify for that I think.
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Wouter Wynen
October 1, 2012 at 6:31 am in reply to: Vegas blending modes – why are they different than in photoshop?Yes i realize it is different, or else i wouldn’t have made this post 🙂 It’s a bit like saying this is a different software so 1+1 does not have to be 2 here.
So when i multiply a 2s event in a 20min video, i have to add white events before and after the 2s to make it work. Also there is no way to lower the opacity for that blended layer. A white pixel at 50% opacity becomes 50% grey in vegas (which would be nogmal with a black layer beneath it, but not within the layer itself, that should be transparant)
Does anyone have a workaround for this?
I like vegas for its ease of use when cutting tracks and sliding them around. But anytime i want to do a little bit more i get stuck with unexpected behavior and a bit of a cluttered inefficient user interface :/
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Wouter Wynen
September 30, 2012 at 9:00 pm in reply to: Vegas blending modes – why are they different than in photoshop?Also, when I put the cursor where the vignette event does not reside, the whole video turns black because of the multiply blending mode.
How can non existing pixels affect the layers below if they are multiplied??
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That will just set the project to one of these funky framerates, which is really not the way to go 🙂 especially since each clip is recognized as a different framerate.
The issue is that vegas reads the file info wrong, so i should be able to manually enter the correct info for each clip.
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Wouter Wynen
November 15, 2011 at 12:07 am in reply to: Importing movs interpret the framerate wrongYes but that is a very big extra step… What I don’t understand is that I cannot tell vegas that the clips are 30fps. In all other packages you can simply change the file interpretation, but if you click properties of the footage in vagas you can edit everything except the frame rate.
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Wouter Wynen
November 14, 2011 at 11:05 pm in reply to: Importing movs interpret the framerate wrongStill haven’t found the problem, and noticed that both after effects and premiere recognize the file correctly, which seems to be 30fps. Also gspot program says it is 30fps.
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No not yet, I was just wondering. The same for example if I would want to render it at 50fps without vegas adding frames and keeping it the same duration, but just render it with 50fps and doubling the speed by doing that.
Not that it will look bad or anything, but I guess that when rendering a 25fps project to 24fps, vegas will probably drop every 25th frame no?
thanks for any info!
