Wayne Waag
Forum Replies Created
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Wayne Waag
October 3, 2015 at 6:17 pm in reply to: Clean up audio advice please FX IZotope RX3 or Adobe AuditionGlad you found it useful. One suggestion then. Within Vegas, set your default audio editor to Audition. Then when you right-click on an audio event, always use the option “Open Copy in Audition”. This simply makes a copy of the audio event and adds it as a Take. The Take is then opened in Audition for whatever you want to do. The advantage is that you always have the original audio event in the event you don’t like how you processed the event. You can always go back to the original and start over. I use this so frequently that I have created a keyboard shortcut. Final suggestion. In the future, do take the time to learn Izotope. You’ll be glad you did.
wwaag
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Wayne Waag
October 3, 2015 at 4:12 pm in reply to: Clean up audio advice please FX IZotope RX3 or Adobe AuditionIf you have Vegas Pro 13 and Izotope RX3, there is probably little need to use Adobe Audition. However, one way to do so, is to simply export your audio as a Wav file using a template that matches your media (usually 48 Khz, 16 bit stereo). This should import directly into Audition. Once finished with your changes, simply export using the same template and import back into Vegas. A better option would be to make Audition the default Audio Editor whereby you could directly open the file or either a copy of the file (preferred) and do your editing. Alternatively, you could set Izotope as your default audio editor or actually go back and forth between the two as I often do with Sound Forge rather than Audition.
For getting rid of noise, Izotope is probably the best set of tools you can have. Denoiser can be useful if you want to filter some type of continuing noise throughout your audio event–e.g. air conditioning noise. However, for noises that occur randomly such as bangs, pops, clicks, etc., you need to learn to use other tools. Declicker can be quite useful for randomly occurring clicks. Probably the most useful tool is Spectral Repair. You will need to learn to use the spectogram where you (with practice) can “see” the location of the noise you want to eliminate. There are a number of tools enabling you to select only that part and then use Spectral Repair to either attenuate or replace it. It is well worth your time to learn using Izotope.
As far as leveling is concerned, you could begin by applying some compression as either an event or track effect. This should reduce the volume of particular loud points. Each new audio track in Vegas always has the Track Compressor included as one of default audio Fx. I’d begin by just trying some of the system presets to get a feel for how it works. If you need additional leveling, you could apply a volume envelope to the track, whereby you can increase or decrease volume. For voice leveling, I use a plug-in from Waves, Vocal Rider, which more or less does this automatically, which can be a big time saver. Hope these suggestions will be of some use to you. Good luck.
wwaag
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why not to capture at 30 fps and then convert footage to 60
No doubt 60P will look smoother than 30P if there is significant motion. However, why not simply capture at 60P to start with? Most video cameras today, even very low end consumer models, will capture video at 1080 60P. My little GoPro will capture 1080 at 120P. Regardless, any attempt to simply double your framerate through either interpolation or adding frames will not improve the final quality so long as your project frame rate remains the same. Again, I’m confused. Perhaps you should provide additional information about your actual workflow–project properties, media properties, and render settings.
If it is not possible I will have to purchase newer Blackmagic Intensity Pro card. It has an option to capture 60p
Why? Again, no reason to if you do your initial filming at 60P.
wwaag
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Here’s one pretty simple way. I just used solid colors to demonstrate. There are three tracks. 1. Video track; 2. text track; and 3. text background track.
Here are the steps.
1. Create a negative mask in your video track which essentially cuts a hole in your video track enabling lower tracks to become visible.
2. Create a png file which contains the text you want to animate. In Photoshop, I created a 100 x 6000 pixel image and then simply typed in the text. I’m sure other image editing programs will do the same.
3. Add a third track which is simply the text background. This can be be another video, solid color, gradient, etc.
4. And fourth, make the text move by simply panning across the text image. The pan/crop window at the start should look something like this.
Using keyframes, you can easily control how quickly the text moves.
I’m sure there are many other ways of accomplishing this, but this seems to be a pretty simple one. Good luck.
wwaag
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I’m really confused about what you are trying to do, but I’ll offer a few comments.
I am thinking, is there any ways to convert it to 60p (better playback quality)
Converting 30P to 60P will not provide better playback quality. There are only 2 ways to do this. First simply copy every frame to the next missing frame in which case the playback will be the same. Or, interpolate the missing frames using Vegas Smart Resample, which will most likely lead to poorer playback quality.
I could take it @30p with shutter speed @1/120.
It seems to me that a better alternative would be to film at a higher frame rate–either 60 or 120 fps. Then you have the option of changing your playback rate without having to interpolate missing frames.
And finally, the whole idea of doubling the frame rate and then doubling the speed leaves me puzzled at best. I don’t see any benefit of this at all, given the fact that there will be no quality increase from simply doubling your frame rate. My suggestion is to simply halve the length of your event using Ctrl-drag. Then test whether it looks better with Smart Resample Enabled or Disabled for that event.
Perhaps someone can offer a more informed recommendation.
wwaag
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Matthew,
You need to provide a lot more information–detailed project settings, media properties, and render settings. Screen shots of these would be the most informative. Also a screenshot of your timeline and an example of the original vs rendered image would be useful. It may be that the older images were scanned poorly or at a very low resolution. A useful guideline is that the vertical resolution of your image should be twice the vertical frame size. In your case, that would be 2160 pixels assuming you have a project size of 1920 x 1080. In any case, you need to provide additional information.
wwaag
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Glad you got it solved. It’s so easy to make mistakes like that.
wwaag
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Yes, you can enter values manually. I usually just copy and then paste. Once you enter the value, try hitting the tab button which will register the new value and take you to the next field.
wwaag
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For my nr. 1 is there such a script?
You can use something like Vegasaur which includes a marker tool for creating and naming markers, regions, etc. You can easily select events, create a marker for each event, and give it a variety of different names including the Active Take Name. For generated media, this will be names such as Sony Solid Color 1, Sony Color Gradient 4, etc., not the preset names which would be more descriptive. You might also explore the freeware Timeline Tools https://www.nfatoys.com/moasoftwarellc/ although I don’t know if it has this ability.
wwaag
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Wayne Waag
September 29, 2015 at 3:35 am in reply to: Is there any way to PLAYBACK footage in Sony Vegas Pro 13 faster/slower?You can further adjust speed under Preferences|Editing|JKL/shuttle speed.
wwaag


