Forum Replies Created
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Let’s keep it simple.
From what I see the “lights” are just white blobs on black. Blurred way out. I do not see “trails” on any element.
Understanding masking is essential to any AE work.
A mask can be many things. But in this case this is a luminance mask. a gray scale image. Or it could be , since we are talking about AE a luminance layer with a moving light(s) as keyframe animated features. The masking effect is the same.To experiment go into Photoshop and load any image, then duplicate it. between those layers create another layer and Go to the filter menu.
Select > Render-difference clouds. Regenerate it until you find one you like.Now erase parts of it. . On other parts paint with black on it. Then paint with white on it. Now paint with a gray tone on it.
Now select off a part and do more blur, just on that section.
Now, turn the top layer back on and scroll through the blend modes.
Now put the cloud layer on top. Scroll through the blend modes again.
You can create such in AE as stills or as animated layers.
You can put the bright spot (s) anywhere and turn them on at any time.The effect of the lights turning on or off in certain repeated positions could be done in several ways. With cloned and the reedited layers. Or an animated layers it keyframes which were copy/pasted.
Some added realism could be done with some graph editing for ease-ing.
Adrian D\’Alessio aka; Fluxstringer
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I had to find the link to the second vid . I missed it before.
Both are relatively simple to do.
But again I stress there are many ways to do each style.
I cannot tell how familiar you are with creating compositions.Both videos depend on multiple layers. The motion of each element could be done in several ways. But basically it is selecting the layer with it’s content and moving it. Or adding an effect which chnges the layer over the duration of the time it has and varying properties of the layer. Those properties include but are not limited to color, shape, opacity, position in 3 dimensional space, time etc. Effects can be added per layer or put into a control layer with effects to link to layers below it.
I could elaborate on each video and give guesses to the layer stack of each.
The first one as I said could probably be done with 2 layers alone.
Ignoring the water mark the second video could be 4 layers or 3 with multiple repeated same star effectI see two iterations of the larger stars and possibly 2 layers of smaller stars. Or it could be one layer with two iterations of star effect with lots of key framing to vary the birth and death size and the twinkle brightness. Practicing with star simulation on one layer will teach you how and suggest if you want to just clone the effect on the same layer one or more timeds additionally or clone the entire layer. Different effects become possible depending ofn your choice. But I think this video was made with cloned effects slightly delayed by a shift of key frames for the second effect iteration.
There is also a diffusion cloud layer used as a luminance mask or probably difference clouds generator effect ( dig around in the effects and presets list panel. which is position animated and brightness and diffusion blur .
This would be easier to set up than multiple light iterations with directionality animation and be less work. The seemingly “different” lights could be done with just a brightness or an opacity key framing. That is, just one layer but with some motion and changing luminanace over time. Or a hot spot effect on the same layer with multiple light effects.Could be done either way.
So with what I had defined above you could just start adding layers and including in them the properties I have listed.
Stacking order and blending modes can find and re-create the effect of the sample or perhaps something you like even better.
Adrian D\’Alessio aka; Fluxstringer
fluxstringer@gmail.com
https://www.facebook.com/FluxStringer
https://www.linkedin.com/in/fluxstreamcommunicationshttps://twitter.com/FluxStringer
https://mog.com/FluxMuse -
I had to find the link to the second vid . I missed it before.
Both are relatively simple to do.
But again I stress there are many ways to do each style.
I cannot tell how familiar you are with creating compositions.Both videos depend on multiple layers. The motion of each element could be done in several ways. But basically it is selecting the layer with it’s content and moving it. Or adding an effect which chnges the layer over the duration of the time it has and varying properties of the layer. Those properties include but are not limited to color, shape, opacity, position in 3 dimensional space, time etc. Effects can be added per layer or put into a control layer with effects to link to layers below it.
I could elaborate on each video and give guesses to the layer stack of each.
The first one as I said could probably be done with 2 layers alone.
Ignoring the water mark the second video could be 4 layers or 3 with multiple repeated same star effectI see two iterations of the larger stars and possibly 2 layers of smaller stars. Or it could be one layer with two iterations of star effect with lots of key framing to vary the birth and death size and the twinkle brightness. Practicing with star simulation on one layer will teach you how and suggest if you want to just clone the effect on the same layer one or more timeds additionally or clone the entire layer. Different effects become possible depending ofn your choice. But I think this video was made with cloned effects slightly delayed by a shift of key frames for the second effect iteration.
There is also a diffusion cloud layer used as a luminance mask or probably difference clouds generator effect ( dig around in the effects and presets list panel. which is position animated and brightness and diffusion blur .
This would be easier to set up than multiple light iterations with directionality animation and be less work. The seemingly “different” lights could be done with just a brightness or an opacity key framing. That is, just one layer but with some motion and changing luminanace over time. Or a hot spot effect on the same layer with multiple light effects.Could be done either way.
So with what I had defined above you could just start adding layers and including in them the properties I have listed.
Stacking order and blending modes can find the effect of the sample or perhaps something you like even better.
The est thing to do is dig in and experiment.
Adrian D\’Alessio aka; Fluxstringer
fluxstringer@gmail.com
https://www.facebook.com/FluxStringer
https://www.linkedin.com/in/fluxstreamcommunicationshttps://twitter.com/FluxStringer
https://mog.com/FluxMuse -
Wallace Adrian d’alessio
May 25, 2016 at 11:23 am in reply to: Penrose steps illusion (does auto-align videos efx exist?)How “Auto” does it need to be?
Just compose your layer stack, set a key frame at the beginning for each layer with your scale and position values, then go to the end of the composition and again set key frame values.
Anything in between which is off can be time remapped or adjusted with mor key frames for transposition matching.
Beyond that you can graph edit the acceleration curves for easing and add expressions to effects for each layer. Looking around on AE expression script sites you may find expressions and behaviors to automate layers which fit your vision or are adaptable. But chances are you can achieve your goal with some rather easy tinkering in AE. And you can look in the effects and behaviors presets as well for help.
You can either learn to be an After Effects artist or buy some of the numerous commercial effects and processes presets to do the work.
Adrian D\’Alessio aka; Fluxstringer
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There are many ways to do this.
Try a simple one forst.
You can compose single frame in Photoshop or just use the paint tools in AE. In AE you can make solids or a shape layer. Lay on your pattern. Rain drops or what ever. You could even use an animation effect to paint random raindrops falling over time. A footage ( motion layer is just another layer. The you can make a null layer with an assigned light effect. Or you could use a fuzzy edged shape layer as a mask which could be used bye moving it around. Trying different layer blend settings and opacity settings will fine tune the effect. Position would then be animated as you would do with a light effect.Basically the sample video has a composition consisting of 2 or more stacked layers. The layer used for luminance ( light effect or just a blend mode mediator)) is in motion via key framed transposition.. it could be above or below the raindrop layer. Depending on blend mode etc. A black layer probably was not necessary as a base plate because the filler would default to black.
The light shape can be anything you can draw if you use a mask
layer . But you could use a Null with a light effect along with a maks layer to add shape as well.As I said many ways to do it.
Adrian D\’Alessio aka; Fluxstringer
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I have a hunch you are not using an expression control in the form of a slider on the null.
I also presume you have not pickwhipped any properties.Adrian D\’Alessio aka; Fluxstringer
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The process I described , if followed will write the script for you. All you have to do is connect the properties via that method and then click the little key frame diamond to establish your keyframes values. Or just move on the timeline and drag the number values.
By clicking the composition panel and clicking the tilde key (~) you can expand it to see it all in detail.
An alternate method of copy pasting the position keyframes into the opacity property would be a labor intensive one if there were a lot of keyframes. But it could work if your project is small.
Without more info from you the failure point
for the pickwhip method is undetermined.Did you enable all expressions?
See image:
Expression ToggleAdrian D\’Alessio aka; Fluxstringer
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Dig around in your user folder Adobe data especially if you have folders from previous versions. you may be able to find the file with previous key mapping to swap for the current one.
That being said_
After searching around in the vastly expanded shortcuts you can see in the “Sequence ” section the key ” S”.
You can change it there
Assuming that is the specific motion you wish to change.If your preferred key conflicts with another command you will have to do some more shifting perhaps.
Adrian D\’Alessio aka; Fluxstringer
fluxstringer@gmail.com
https://www.facebook.com/FluxStringer
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Wallace Adrian d’alessio
May 19, 2016 at 1:19 pm in reply to: Using layer mask after the cutout is doneUsing the refine edge panel would be the place to start.
But if you learn what blacks , whites and gays mean on the mask then you can open the mask directly and use painting tools to modify it any way you want.
There are many tutorials.
But just remember the cutout maks if highly tunable just by paining on it with whites, blacks and grays .Adrian D\’Alessio aka; Fluxstringer
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Wallace Adrian d’alessio
May 19, 2016 at 1:13 pm in reply to: Morph Cut always causes “Error compiling movie. Unknown error.” Anybody have a fix?Are you prerendering effects changes from the sequence menu before exporting ?
Adrian D\’Alessio aka; Fluxstringer
fluxstringer@gmail.com
https://www.facebook.com/FluxStringer
https://www.linkedin.com/in/fluxstreamcommunicationshttps://twitter.com/FluxStringer
https://mog.com/FluxMuse
