I’m not animating it, I’ve done an animation in another program and exported it as an fbx file. On the first frame, I do move the joints to line up with the character and key frame each bone on the first frame to bind them together. The animation is attached to the character but it just makes the arms and legs look distorted during the animation. I’ve done everything they’ve told me in the tutorials at least a dozen times and it still looks like this.