Forum Replies Created
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It manifests in the rendered file. I haven’t checked to really pay attention in the Preview window only because I ignore most issues there and chalk it up to performance more than codec or file compatibility with the timeline.
Windows 10 / Vegas Pro 15
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So if you trim the beginning of the clip all you keyframes stay relative to their place on the clip? All of my keyframes stay relative to time 00:00:00:00 of the clip, no matter how I trim it.
Windows 10 / Sony Vegas Pro 13
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Vincent Levalois
March 20, 2016 at 6:01 pm in reply to: Split-Screen Preview not working / flickering.Well nevermind, a restart of SV solved the problem. Clearly a memory or video card issue.
Windows 10 / Sony Vegas Pro 13
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Vincent Levalois
November 23, 2015 at 5:35 am in reply to: BCC ‘Launch Text Window’ no longer working in Sony VegasAny resolution to this? I’m running Win10 with latest updates, Vegas 13 build 453 and BCC 9.0.2. Launch Text Window is not opening for Type on Text or Extruded Text.
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Vincent Levalois
October 8, 2015 at 3:57 pm in reply to: New 5820K system build – need GPU recommendations!Thank you and that helps a lot in me making the right choice for a GPU for this new build. With the 6 cores on the 5820K, 32 gigs of DDR4 and SSDs, I wanted to make sure not to make a mistake by getting something that won’t complement this configuration well.
The only drawbacks I’ve heard about the 290x/390x are the heat and potential driver issues but overall reviews/videos I’ve read/viewed on the matter place the 390x at least, just between the GTX 970 and 980 which is a good place to be before you start spending a whole lot more money.
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Vincent Levalois
October 8, 2015 at 4:48 am in reply to: New 5820K system build – need GPU recommendations!There were a few comments on the video that slammed him about that and I agree, but still found it interesting. Thank you for the link to that thread, very informative, however many of the replies just confused me more.
It would appear, from what I’m reading on these forums and the Sony forums that for Vegas specifically and within my budget, a Radeon type card using OpenCL would perform better overall than GTX’s CUDAs. I’m considering the R9 290x or 390x versus the GTX 970 for example. Would you concur?
And from what I understand (pardon my ignorance and please correct me as needed), the GPU card serves two purposes in SV. a) Deliver significant playback performance and b) assist in the initial rendering process before the CPU cores get involved with the CODEC processing, depending on what you choose to render to.
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Vincent Levalois
October 7, 2015 at 5:16 pm in reply to: New 5820K system build – need GPU recommendations!Went hunting for some more info on this and found this very interesting video: https://www.youtube.com/watch?v=Y_LQ853yITk
Basically the CPU rendering times with the 5820k and 6 cores beats the times with a GTX 970 or R9 290 in SV 13 Pro. In Premiere Pro, same times.
So I guess for my applications I’d be looking for the best preview performance and from all accounts, what I’ve read here is that the nVidia is best performer for that purpose. Can anyone attest?
Win7 Pro – Sony Vegas Pro 12
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I’m very aware that Premiere Pro is not Vegas and I understand that PP is considered to be a more “professional” tool as well. However, my needs are not that of a major production house doing big dollar jobs. I’m mainly looking to learn it to remain versatile and relevant all the while understanding the differences between solutions.
It’s only natural to compare one thing to another when you move laterally between apps like this. I’m used to doing something as seemingly simple as cross-fade one clip to another by dragging one clip over the other and letting the app produce an automated fade based on defaults I’ve preset. I do that a lot because of the nature of a lot the work I do, which is to take dozens of short clips (High School football plays for example) and combining them to produce a video composed to music, with slow downs and speed ups, effects, etc. I know that PP can do everything I need it to do and more I’m sure, but the very first thing I try to do with PP is a drag and cross-fade and it can’t do that. Bummer for me I know, and I have had to learn how to do that all over again in PP based on its workflow, but it also means that it would take me MUCH longer to accomplish the same result, that’s all. Now I’ve learned one of its limitations for my purposes and I can move on to learning the next thing.
Again, I’m not choosing apps, I’m just learning about a new one to a) see if it’s easier to use and switch and b) learn something new.
Win7 Pro – Sony Vegas Pro 12
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Yeah I’m finding it impossible to do the simplest of things like crossfade two clip by dragging one over an other and boom, it’s done in Vegas but in Premiere it’s drag a transition over the edit point, etc. — A major pain in the butt!
Not sure I’m going to make the switch with this much tediousness. 🙁
Win7 Pro – Sony Vegas Pro 12
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If some WAVs are fine and others not, could also be the properties of the file itself as far as bit rate and specific WAV format, frequency, etc.
Have you compared the properties of the ones you get from VO versus ones that work? Maybe a pattern?
Otherwise, the other solution is to simply convert the WAV files in something like Sony Soundforge to a different format that won’t be a problem.
Win7 Pro – Sony Vegas Pro 12