Forum Replies Created

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  • Change your View to top view.. and you’ll see your focal point move when you adjust it.

    “kis” it
    Keep it Simple

  • Victor Nash

    March 13, 2007 at 7:24 pm in reply to: Cloud effect…yes I know its another one.

    if you want still clouds, just animate physics time factor from 1 to 0 around 1 second into the animation and the turn the winds to 0

  • Victor Nash

    March 13, 2007 at 7:11 pm in reply to: Cloud effect…yes I know its another one.

    here are some settings to mess with. This is just me messin around.. be sure to play around with colour over life .. light blues whites
    etc.. Plus let the particles build up for a second or two.. then orbit away.. Of course this is just me throwing something together.. feel free to alter to your needs..

    EMITTER
    particles/sec: 2000
    particle type: sphere
    Emitter X: 4000
    Emitter Y: 50
    Emitter Z: 4000

    PARTICLE
    Life/Sec: 2
    Life Random: 50%
    particle type: smokelet
    Smokelet Feather: 60%
    Size: 60
    Size Random: 50%
    Opacity: 50
    Opacity Random: 50%
    Set Colour: Over Life (play with light blues and white gradients, not too extreme)

    PHYSICS
    Air
    Wind X: 300 (Play with your own direction, I just plopped this value in here 🙂
    Turbulance Field
    Scale: 4
    Move with Wind: 100
    Visibility
    Near Start Fade: 20
    Near Vanish:10

  • Victor Nash

    March 9, 2007 at 1:17 am in reply to: animating a cowntdown

    or without ‘milli seconds”

    //countdown clock in miliseconds
    ClockStart = 05; //Start time in minutes
    start = ClockStart*70; //start time in seconds
    compTime = start – time;
    eTime = Math.floor(compTime);
    csec = Math.floor((compTime – eTime)*100);
    hr = Math.floor(eTime/3600);
    h1 = Math.floor(hr/10);
    h2 = hr%10;
    min = Math.floor((eTime – hr*3600)/60);
    m1 = min;
    m2 = min%10;
    sec = eTime – hr*3600 – min*60;
    s1 = Math.floor(sec/10);
    s2 = sec%10;
    m1 + ‘:’ + s1 + s2

  • Victor Nash

    March 9, 2007 at 1:15 am in reply to: animating a cowntdown

    paste into source text..

    //countdown clock in miliseconds
    ClockStart = 05; //Start time in minutes
    start = ClockStart*70; //start time in seconds
    compTime = start – time;
    eTime = Math.floor(compTime);
    csec = Math.floor((compTime – eTime)*100);
    ms1 = Math.floor(csec/10);
    ms2 = csec%10;
    hr = Math.floor(eTime/3600);
    h1 = Math.floor(hr/10);
    h2 = hr%10;
    min = Math.floor((eTime – hr*3600)/60);
    m1 = min;
    m2 = min%10;
    sec = eTime – hr*3600 – min*60;
    s1 = Math.floor(sec/10);
    s2 = sec%10;
    m1 + ‘:’ + s1 + s2 + ‘.’ + ms1 + ms2

  • Victor Nash

    March 9, 2007 at 1:06 am in reply to: How to created dashed line stroke?

    Hey.. I never thought of that.. duh.

  • Victor Nash

    March 7, 2007 at 2:49 pm in reply to: How to created dashed line stroke?

    Draw a mask over the dashed lines and copy the mask and paste the mask shape into the “write on” effects’ position property.. then select ‘reveal original source’. Change your spacing to .001 and adjust your brush size to match the thickness of the dashed line.

    “kis” it
    Keep it Simple

  • Victor Nash

    March 7, 2007 at 2:32 pm in reply to: 3d video cube thingy…

    Another way for great control and organization is to precomp each side so you can replace and update your footage without running into the risk of resizing,scale,masking etc… Build your “Box” with precomped layers. Have a camera parented to a 3d Null layer and then just animate your Null. Then you could ease the keyframes or Time Remap for time controlling.

    “kis” it
    Keep it Simple

  • Victor Nash

    March 4, 2007 at 12:45 am in reply to: Creating a spinning globe with a grid.

    Make sure you have Render to Full, not just Inside or Outside

  • Victor Nash

    March 3, 2007 at 7:21 pm in reply to: Shatter effect settings

    Check out this tutorial.. You find using gradient layers useful for what you want to do

    https://www.creativecow.net/articles/unguren_ben/shatter/index.html

    “kis” it
    Keep it Simple

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