Tyson Onaga
Forum Replies Created
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Sounds like you are trying to move two images in 3D, like 2 faces of a cube. If so, Theo van Laar posted a sample here:
https://forums.creativecow.net/readpost/24/931482
It has a cube rotating through 3D space. Might be worth a look.
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As far as I know, no. Two things I’ve seen in similar posts:
1. Beware of clips that are “true” 24 and not 23.97
2. Switch all clips to Disable Resample(ing)I know of (1) because my Panasonic Lumix shots wonderful 720p clips but they’re at 24, not 23.97. John Rofrano has a handy dandy script here:
https://www.johnrofrano.com/files/Fix30pMedia.csYou could change this line:
if (frameRate == 30.00m)to be:
if ((frameRate == 30.00m) || (frameRate == 24.00m))and it should correct 30 to 29.97 and 24 to 23.97
In fact, if you add:
// Change Smart Resample or Force Resample to Disable!
videoEvent.ResampleMode = VideoResampleMode.Disable;
under the foreach(VideoEvent videoEvent in track.Events) loop, then not only will the script fix funky 24p clips, it will mark all clips to be “Disable Resample”. -
Your solution works on the assumption you can always fit everything onto a single HD. If a laptop figures into your workflow and you don’t want to carry a 3 TB paperbook size HD (with power supply), then you probably will have files across multiple HDs, in which case, your solution doesn’t work.
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This is why I used SUBSTituted drives when working with Vegas. Consider:
G:\ThirdParty\DigitalJuice\...
G:\ThirdParty\VASST\...
G:\ThirdParty\Vegasaur\...
G:\Vegas\...
G:\Work\...But perhaps everything doesn’t fit on one HD. More like:
G:\ThirdParty\DigitalJuice\...
G:\ThirdParty\VASST\...
G:\ThirdParty\Vegasaur\...
H:\Vegas\...
I:\Work\...SUBST to the rescue; consider T: for ThirdParty, V: for Vegas, W: for Work. E.g.:
subst T: G:\
subst V: H:\
subst W: I:\I.e., all .veg projects on W: will reference media located on T:, V:, or W: … ONLY. If these HDs were connected to a different machine and G:, H:, I: become F:, G:, H: then the subst commands are:
subst T: F:\
subst V: G:\
subst W: H:\The subst commands can be placed in bat(ch) file:
subst T: %1:\
subst V: %2:\
subst W: %3:\and executed from within a DOS box as:
MyVegasSubst.bat G H I <--- for machine 1
MyVegasSubst.bat F G H <--- for machine 2which will create T:, V:, and W: as needed.
Moving the HDs from machine to machine is effortless and all the work is consistent (work .veg projects are always on W:, always referencing media on T:, V:, or W:).The key is to always work from T:, V:, and W:.
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Tyson Onaga
March 30, 2012 at 5:07 pm in reply to: Vegas9: want to either add tracks with no fx, or add a keyboard s.cut for “dupe track”Also, to duplicate any track, use:
R-click, u
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Tyson Onaga
March 29, 2012 at 6:33 pm in reply to: OUT of SYNCH Sony Vegas Pro 11 After Rendering MP4 vid It is OUT of SYNCH on Clients computerIt is here:
https://reels.creativecow.net/film/sample-of-synch-problemsPlays ok. I jumped around in the timeline and it appears to be fine.
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Tyson Onaga
March 24, 2012 at 1:22 am in reply to: After months, I’m still trying to resolve MainConcept render errors wigh GPU enabled.Is GPU the primary reason for the Vegas 11 crashes (issues)? I still use 10e but would like to use the new MainConcept AVC Internet Templates in 11. But they’re of no use if the 11 crashes with or without GPU enabled.
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Tyson Onaga
March 23, 2012 at 4:14 pm in reply to: Problem changing size of video/aspect resolution for a clientCan you take your current project and nest it inside another .veg? In the parent, set a pan/crop event on the child to remove the black bar.
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There is an ugly-manual way.
1. Render the mp4 (save/note the Render/Template used)
2. Open the mp4 with VLC
3. Tools, Codec Information
4. on the General tab, enter some data (perhaps in the Comments field)
5. use Save MetadataYour Render/Template name is stored in the mp4.
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Ok, thanks.
Re: the other Templates which I’ve created in Vegas 10 … can they be simply copied to:C:\Users\[userName]\AppData\Roaming\Sony\Render Templates
and used in Vegas 11?