Tudor "ted" jelescu
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There’s several ways to do it in AE, but as a rule, when cutting a sequence you do it in a editing package, like Premiere.
For timings for motion graphics, you can select the audio layer, hit the “.” key on the numeric keypad to start playing the audio only and the “*” key to set markers that point to the place where you want a change to occur. This provides real time interaction. You can determine the length of the audio preview in the Preferences.Tudor “Ted” Jelescu
Senior VFX Artist -
Change Anchor Point location to the bottom using the Pan Behind tool.
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
August 26, 2012 at 5:30 pm in reply to: How to stabilize a DSLR material without getting a wooble vision?My approach (if I did not have CS6, where there’s a quick way to fix rolling shutter) would be to try to eliminate that before trying to stabilize the footage.
Here’s some good links:
https://blogs.creativecow.net/blog/4628/image-stabilization–rolling-shutter-reduction-with-after-effects-cs5https://lesterbanks.com/2010/03/rolling-shutter-fix-in-after-effects-with-no-plugins/
https://filmmakeriq.com/2011/05/after-effects-tutorial-rolling-shutter-fix/
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
August 26, 2012 at 5:20 pm in reply to: Any ideas on how to design this effect(s)?Like the other posts recommend, using a 3d software to build an animation and then rendering two passes would be the usual way to go.
However, this can be done all in AE with the use of 3rd party plugins (like Tom suggested). My choice would be to use Zaxwerks Invigorator Pro (or Pro Animator). You can import most 3d files and you can assign a grid texture to it. The terrain can be created using FreeForm Pro – displace a layer using a terrain height map (you can find plenty from the geo survey sites). The displaced layer should be a precomp that contains a terrain texture that dissolves into a grid.Tudor “Ted” Jelescu
Senior VFX Artist -
The right direction, but I would recommend some research first. Videocopilot has some great tutorials and a great set of pre masked elements for stuff like this that you can combine to get the look you’re after- Action Essentials.
https://www.videocopilot.net/tutorials/dynamic_machine_gun/
https://www.videocopilot.net/tutorials/procedural_crumble/
https://www.videocopilot.net/tutorials/blast_wave/
https://www.videocopilot.net/products/action2/
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
August 24, 2012 at 11:33 am in reply to: Masks and knocking out the bottom layers with one top layer mask (Advanced question)Not quite sure I understand- maybe posting a few stills with the final comp and your timeline would help.
Also- your elements, are they created in PSD or AI, how are you bringing them in? Do they have their own alpha channel or not?
It seems that if you stack elements in a comp and you animate them, the best way would be to bring them in with their own alpha- this way there’s no need for additional mattes, but then again maybe I did not understand your issue.Tudor “Ted” Jelescu
Senior VFX Artist -
The only way I can think of is to bring in separate comps the initial footage and the color corrected one- one comp per shot, create the comps by dragging the initial footage over the comp icon at the bottom of the project window (this makes each comp the exact length of the shot)and then drag in the color corrected piece and match the in and out. Render the whole comp using an uncompressed format and then you can replace in your project.
Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
August 23, 2012 at 12:52 pm in reply to: Pre composited layer looks different than the original onesIt would be helpful if you post a screen grab of your AE interface for us to see how you are building this.
From the looks of it I would say that you probably have one or several layers with a transfer mode that is set to Screen or Add- I am referring to the blue glow. If that is the case they will interact differently with the background when they are precomposed and that will give you a different look.Tudor “Ted” Jelescu
Senior VFX Artist -
Tudor “ted” jelescu
August 23, 2012 at 11:03 am in reply to: Installing AE CS3 on a machine with CS6I have (and had for a while now) two versions of CS on my machines- CS3 and CS4, CS4 and CS5.5, and now CS5.5 and CS6- no issues what so ever. However I never had an older version installed after I had a newer one already on the machine.
Tudor “Ted” Jelescu
Senior VFX Artist -
If you have the project files, just apply the conversion method to the comp itself and not to the rendered output. You can resize the comp to fit the PAL standard by using the script that comes with AE and then drag your resized NTSC comp in a PAL comp. Apply Time Remap on the NTSC comp to match the length for the 25fps – this way AE will render all animation frames like it would if you had a PAL project to begin with- any 29.97 video you have will be Time Remapped though.
Tudor “Ted” Jelescu
Senior VFX Artist