Forum Replies Created

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  • Tony Barone

    May 28, 2009 at 12:13 pm in reply to: Audio sync problems when importing

    How would I check for an extra copy of Quicktime? You mean an extra copy of the Quicktime APP or system files?

    I should mention that I tried importing the same video with iMovie and it worked fine there. Figures that the consumer level program would work while the $2000+ one doesn’t.

  • Tony Barone

    February 23, 2009 at 3:59 pm in reply to: Question on how to create circular netting

    Here is a link to an example of what I ended up with

    https://tonybarone.com/Online_Portfolio/3D_Examples.html#10

  • Tony Barone

    December 4, 2008 at 12:25 am in reply to: Mr Potato Head

    Sorry, here are the links again:

    Scan 1

    Scan 2

    3D Model

  • Tony Barone

    November 13, 2008 at 9:10 pm in reply to: Extruded earth technique?

    Heres my attempt… I simplified the earth image a bit and applied it to a spherical relief object, then subtracted another sphere from that using a boolean.

  • Tony Barone

    August 1, 2008 at 1:25 am in reply to: Interface completely black when opening C4D

    Fantastic!! SO glad to hear it worked! You have NO idea what I went through before I accidentally fixed it with the color calibration. I was on the phone with Maxon, message boards, tried re-installing C4D, new user account in OSX.

    Its very nice to know everything I went through was able to help someone else out too.

  • Tony Barone

    July 31, 2008 at 6:20 pm in reply to: 3d earth

    you should be able to get something like this by creating a sphere and wrapping an earth-outline texture around it and within the texture use the bump channel set to the earth-outline image to created the continental extruded look.

    I’m sure theres other ways about it, but this might give you what you’re going for with the least amount of geometry and render time.

  • Tony Barone

    July 31, 2008 at 6:17 pm in reply to: Interface completely black when opening C4D

    I had this problem a while back and actually solved it for Maxon!

    Hopefully this will fix it for you as well… go into your system preferences and then “Displays” then click on “Color” and switch your screen to a different profile. That should do the trick.

    Let me know if it works!

  • Tony Barone

    July 29, 2008 at 6:32 pm in reply to: Mac OS 10.5 Leopard

    I’ve been running it on 10.5 for several months now with no problems. 10.5.4 at the moment to be precise.

  • Tony Barone

    July 25, 2008 at 10:12 pm in reply to: Can this be done?

    Let me see if I can explain it for you, in a way it doesn’t even make sense to me since the resolution dimensions in C4D are in pixels and then you are given the option of adding more in DPI or PPI, dots or pixels per inch.

    If you render an image in C4D at 800×600 in 600 DPI, then open it in photoshop and enlarge to 1600×1200 with resampling off, the image would then be 300 dpi at 1600×1200.

    If you just increase the DPI in photoshop to, lets say 300dpi on an image that was rendered at 72 dpi (screen resolution), you are increasing the resolution by interpolating and will get a poor result. Doing so in this way, the computer is sort of “guessing” what the added pixels should be. You can experiment on your own to see the results.

  • Tony Barone

    July 25, 2008 at 3:23 pm in reply to: Can this be done?

    If you render your scene at half of what you need the final, but at a higher DPI, like 200 or 300 DPI, you could then open the render in Photoshop and size it up to your final resolution without the DPI dropping below 100 DPI.

    Just make sure to turn off the “resample image” setting within the image size dialog in Photoshop when you scale up.

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