Forum Replies Created

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  • Tom Ma

    January 5, 2011 at 8:40 pm in reply to: roto-brush on very long clip

    yes, this is an issue. As I mentioned, my clip is very long, shy of 30 minutes… and in HD 2997 (LOTS of frames)

    I am a little confused on how this is processed and workflow…
    Over the course of the clip, I “painted” a few “keyframes” which created spans. Do I need to “propogate” these frames or internally process them before I can send this thing to the render que for my matte?

    The mattes look great on the keyframes I set, I just need to render the sucker out and get my matte.

    I did send off a render, but I have had a spinning ball now (system processing) for over 12 hours! Nothing listed in the AE info panel.
    I would have forced quit, but OSX is telling me the app is indeed responsive, and not crashed. Perhaps processing??

    Basically, now that I have my keyframes set, how do I get a render out?

  • Tom Ma

    January 5, 2011 at 12:13 am in reply to: roto-brush on very long clip

    Thanks Todd.
    This is a really nice feature and quite impressive.

  • Tom Ma

    January 1, 2011 at 10:43 am in reply to: audio echo and hum

    thanks to all.. The AVO really is perfect, an the SOT scary, so it seems like this time the client needs to learn a lesson on proper shoot setup.. or better yet, have it done professionally.
    Unfortunately, thats not what they wanna hear.

  • Tom Ma

    December 28, 2010 at 11:55 pm in reply to: no realtime playback of stills in the timeline

    yup, it seems that FCP wants a standard frame size, even if it is LARGER than what I am needing.
    Thanks, this seems to be working.

  • Tom Ma

    December 2, 2010 at 10:15 pm in reply to: frame blending time remapped pre-comps

    very helpful, thx.
    I just find the standard time re-mapping very intuitive, and now with motion estimation built in (as of CS3 I think) it is super handy.

  • Tom Ma

    December 2, 2010 at 10:03 pm in reply to: frame blending time remapped pre-comps

    Dave: didn’t I say I was rendering CG passes? That is FOOTAGE, which makes total sense to re-time.
    And apparently from Kevin’s reply, it is very possible. I tested it, works great.

    (If ya don’t know, it might be best not to answer. Just sayin’)

  • Tom Ma

    December 2, 2010 at 10:01 pm in reply to: frame blending time remapped pre-comps

    worked great, thanks!

  • I am just a little cautious, because I hear there are different versions of the i5 chip, for mobile, desktop and iMac.

  • Tom Ma

    October 13, 2010 at 7:17 am in reply to: Commercial Color Correction Plug-ins?

    Synthetica Aperture Color Finesse. Comes with AE CS5. Can do all this and more, and is intuitive.

  • hi Rowby.

    Make this simple.
    1. Track your clean back plate to the background of your clip. Preferably using mocha (comes with AE)
    2. Mask in your foreground characters and comp over.

    walla, done!

    This is a short shot, and these are super easy mattes, just roto (mask) in your foreground people.
    Remember, you only need to have a tight, refined matte where your unwanted character intersects your foreground people. Don’t waste time on area’s of your foreground that are “clean” anyway.

    Rotobrush, and all the bells and whistles are nice, but you can nail this in no time with simple masking.

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