Yes, I am familiar with this tutorial. I have been using this very technique for quite some time, but I was hoping there was a way to automatically display the phoneme images based on the audio track.
I have seen most of these techniques, but it looks like the only only that will suit what I have in mind is Papagayo. Unfortunately, Papagayo won’t work on Mac OS 10.8.
Is there anything else out there where I can create a handful of phoneme mouth images have have them play according to the audio track?
The animation doesn’t have any effects in it; it is just a playback of the AI images that I put into the animation sequence.
But…
…I don’t know if this is important, but when I try to render the animation as an SWF with “Ignore” instead of “Rasterize,” many parts of the AI files are missing. Most of them, really.
I’d don’t want to consider using the 3D option because it will be too much trouble for what I am doing. I’d be doing a lot of small distortions to a layer within a comp, and I was hoping there’d be something as easy as Photoshop’s Trasform-> Warp, Distort and the like, where I could just grab the corners of a layer and drag a little.
Thank you for your reply, but, again, when I say “Distort,” I mean the way you can Distort a layer in Photoshop. (When you select “Transform,” and you can transform with “Perspective,” “Scale,” “Skew,” “Warp” and “Distort.”