Forum Replies Created

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  • Steve Roberts

    July 11, 2010 at 2:47 pm in reply to: Realistic reflection

    Have you searched the COW for “reflection” and “floor” together?

  • Steve Roberts

    July 9, 2010 at 1:24 pm in reply to: increase creativity ?

    Well said, sir.

  • Steve Roberts

    July 7, 2010 at 11:49 pm in reply to: increase creativity ?

    Thanks, but I wouldn’t mind a steady paycheck, Dave.
    Grass is always greener? 🙂

    On the creativity side, once we a) start writing/sketching and keep writing/sketching and b) just keep letting good stuff wash over us as often as possible, good stuff starts to come out.
    Personally, I need to improve the quality of stuff washing over me. Back to the art gallery for a fix.

  • Steve Roberts

    July 7, 2010 at 8:11 pm in reply to: increase creativity ?

    Don’t just read the lyrics — Write down all ideas, related or not. Let everything flow. Don’t engage the editor. Write about the song. Here’s some mental dump about nothing in particular: “boy, girl, pain, city, gritty, sewer, wet, hard, fall down, wake up, dream, tuxedo ….”

    Sketch – 2B pencil and toothy paper. Get a little notebook and use it up. Get another. Use it up.
    Get away from the computer for a while.

    Observe people outside. Who are they? What do they want?
    Look outside of film, outside of motion graphics.
    Look at art – modern or not.
    Look as if it were flowing over you, not as if you wanted to steal bits of it. If you look at enough good stuff, it will sink into your subconscious and come out in a new form eventually. This is what happens after meditation … but if there’s nothing in there, nothing will come out.

    Shoot with a cheap camera. Shoot crap. Shoot from the hip. Shoot weird, shoot off-angle, shoot accidentally. Make mistakes.

    Roger Von Oech separated the process into four stages:
    – explorer (search, acquire all)
    – artist (combine, alter, mess up what you find)
    – judge (choose the best idea)
    – warrior (fight for your idea)

    … you’re probably in the explorer stage. Don’t let the judge in yet.

    Hope that helps.

  • Steve Roberts

    July 5, 2010 at 1:46 am in reply to: What

    The editor was probably given a 3D render from the game programmers, then keyed it as described and blurred it. Incomplete keying, or keying with feathering can give that effect.

  • Steve Roberts

    July 1, 2010 at 9:09 pm in reply to: Heroes Phasing effect/going into a wall/Mirrow

    I wonder if a light aimed at a slit between flags or gobos would facilitate the roto?

    It would cast a vertical slit of light on the actor to indicate the event horizon of the effect, and the roto artist could use it as a guide. It would have to be a pretty sharp slit … the gobo(s) might have to be big and close to the talent … of course, the idea is probably old news if it’s any good …

  • Steve Roberts

    July 1, 2010 at 3:45 pm in reply to: after effects error: adding to movie (-1309)

    Check the COW for “secret prefs” or “schecret” to clear while rendering.

    You should buy QT Pro anyway – it’s cheap and a necessary part of my toolkit.

  • Steve Roberts

    June 30, 2010 at 7:49 pm in reply to: after effects error: adding to movie (-1309)

    It’s in the prefs under “output”: check “segment files at” and select the largest you want your files to be: 1024 is 1 GB, 2048 is 2 GB.

    You can then use Quicktime Player (might need Pro) to join them together: for example, open the first and second movie, “select all” and copy while in the second one, move the timeline for the first one to the end, and paste into the first one. Repeat.

  • (It should be 23.976, not 23.97. AE cares about the extra decimal point.)

    Use the Posterize Time effect.

  • Steve Roberts

    June 30, 2010 at 8:59 am in reply to: Shadow issue with 3D layers

    Maybe the layers were too close together in Z-space.

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