Steve Pankow
Forum Replies Created
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Wouldn’t you just duplicate the set of spline objects that represent the text and flip them around 180 with Spin Y? The way I see it, you’d have three extruded objects – front text, circle and rear text all within a single 3D folder with the renderer set to 3D Model.
You could then adjust the Position Z of the text objects to make sure they don’t physically occupy the same 3D space as the circle and look funny, but of course the amount of extrusion you use on all of these objects will affect that too.
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Thanks for the quick reply and the tutorial. I’ve made some midpoint adjustments with varying levels of success, but the “extra” particles still show up. I can drop the midpoint Opacity and Size to zero and get enough of a break between the “real” and “extra” particles to chop off the animation in Avid though.
I just wish there were more presets available via the Library browser. I seem to remember a User forum on your site designed for the sharing of project files – did that ever go anywhere?
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Wow. This file/video upload system is terrible. The test file is 5.8MB, so if anyone wants to look at it, I can email it to you.
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“When did editors become jack of all trades and stop being editors.”
Proliferation of media outlets hasn’t helped IMO. The advertising dollar pie hasn’t grown that much, but it’s being sliced into thinner and thinner pieces, resulting in lower and lower budgets. Bean counters are always on the lookout for ways to cut costs, so if FCP claims to do so…
I’d also throw in that I think FCP was easier for kids to acquire cracked versions of and learn on than Avid, though acquiring legal student versions of Media Composer has become much easier and cheaper in recent years, leading schools to begin reintroducing Avid to their classrooms.
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How many keyframes are involved in the flap? Two? You could go Track>Generate Keyframes to auto-fill your timeline and then copy/paste the first and second keyframes to every other keyframe, or duplicate the “flap” track however many times you need and stagger them along the timeline. You’d then dump them all into a container and do your 3D manipulations at the container level.
Not an ideal solution in either case, but this isn’t 3DS Max or AE we’re talking about here. AFAIK this is the only way to pull it off in RED.
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Steve Pankow
December 9, 2011 at 4:44 pm in reply to: RED5: Getting 3D Title Container text to rotate on the same axisPerhaps putting your elements into the container first before attempting any keyframe adjustments on them individually would work. Seems like a really odd problem.
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Now I understand what you’re wanting. Any rendered movie that you bring back in is going to be 2D. If you want the original 3D object to be longer, why not just drag the end keyframe(s) out to wherever you need them to be?
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Steve Pankow
December 8, 2011 at 5:25 pm in reply to: RED5: Getting 3D Title Container text to rotate on the same axisThat is kind of odd. I tried it using v3.0.4 and it disappeared AND gave me low memory warnings. Have you tried putting your text in a regular container and changing that to 3D? That’s what I usually do.
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Look at your .mov track in your comp. Twirl down to the Face track. Your Control Window menu should be showing a tab called Movie Media. On this tab is the Loop area, with a checkbox for Loop Movie and a dropdown for how you want your movie to loop.