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trouble with precomps
Posted by James Corsolini on December 6, 2011 at 8:42 pmI am animating a butterfly’s wings. No problem there. But I can’t figure out how to then bring that 2sec comp into another longer project so I can fly it around. This was straightforward in AE, but not so much in Boris. BTW, I’m using AvidFX with my Media Composer. I guess that’s the same as Boris Red 4? Thanks!
Marcus Warren replied 14 years, 4 months ago 4 Members · 15 Replies -
15 Replies
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Peter Mcauley
December 6, 2011 at 9:37 pmHi,
You can use the Composition>Insert Composition command to do that.
I hope that helps.
Peter.
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James Corsolini
December 7, 2011 at 2:57 pmPeter,
I tried that. First off, I’m not sure how to save a composition. I can save a project. And when I do Composition>Insert Composition, I find the 2 sec project I saved and it inserts it into my longer project and stretches it out to the length of my longer project – ruining the timing of the animation, and providing me no way to use this as a looping precomp.
I know I must not be understanding something. Is there a tutorial that would help explain this? -
Peter Mcauley
December 7, 2011 at 3:36 pmHi James,
Here’s the workflow:
To save a project / composition:
• generate the project that you want to save
• select file>save project as
• provide a destination and a name
• click the save buttonTo insert a project / composition into another project / composition:
• start by creating or opening a project to which you want to add another composition
• go to the keyframe palette window
• enable the “keep keyframe time” option to preserve the original time of the composition
• disable the “keep keyframe time” option to stretch the inserted comp length to match the current comp
• select composition>insert composition
• select the comp that you wish to insert and click the open buttonI hope this helps.
Peter.
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James Corsolini
December 7, 2011 at 3:51 pmPeter,
that helps a lot! Now, once I’ve inserted this 2s animation of butterfly flapping wings, into my longer animation. How do I get it to “loop” for the duration of the longer composition? -
Peter Mcauley
December 7, 2011 at 9:24 pmYou can place the inserted composition tracks into a container, then copy and paste the container and shift the pasted versions in time along the timeline.
Or you could render out a movie file of the comp that you want to loop and then import this as a media item into the timeline. You can then click on the “face” sub-track of the imported movie and set the clip to loop by clicking on the “Loop Movie” checkbox in the control panel.
Cheers,
Peter.
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James Corsolini
December 7, 2011 at 10:55 pmPeter,
Thanks for you reply. I have inserted the comp (inside a container) into the longer project. It looks like each iteration of the wing animation will have to be on its own track. Can’t just put them on the same track back-to-back right? That could mean there would be LOTS of tracks with a longer project.
As far as rendering it out, then I loose the 3D aspect of it right? I need to fly it around and have it turn, etc.
-james -
Steve Pankow
December 8, 2011 at 12:55 amTurning on Loop should make the shorter clip match the duration of your comp. You could then just send an end keyframe wherever you want it to end.
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James Corsolini
December 8, 2011 at 2:29 amSteve,
Thanks for your reply. I don’t see a way to “turn on loop”. There is a filter call BCC Looper, not sure how that functions. AvidFX help is vague when it comes to explaining stuff. I thought I knew this program pretty well, but I feel pretty dumb right now.
I brought my laptop home and am using standalone mode.
Frustrating! -
Steve Pankow
December 8, 2011 at 5:17 pmLook at your .mov track in your comp. Twirl down to the Face track. Your Control Window menu should be showing a tab called Movie Media. On this tab is the Loop area, with a checkbox for Loop Movie and a dropdown for how you want your movie to loop.
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James Corsolini
December 8, 2011 at 7:35 pmI do see the loop option like you say if I render the animation and then bring it in. The problem with that is that it is then no longer in the 3D world. I wanted to turn this and have 3D control of it while it flew.
I have settled for rendering a movie and then looping and flying it that way. I will assume then, that Boris just cannot do this.
Thanks for your responses and help, I have learned a lot with this!
-james
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