Forum Replies Created

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  • “Is this in CS6 or CC? If in CC, are you using the DNxHD MXF codec?”

    I’m using CS6.

  • “DPX 709 does not work properly for me (MOV wrapper); it truncates the colors and then blows them out. Try either DNxHD 10-bit RGB or other codecs like AVC-Intra, uncompressed YUV 10-bit 422, or DPX.”

    Thanks Ivan,
    I am using DNxHD 10-Bit (but it is .mov wrapper.) But I had read somewhere that 709 was better than RGB for some reason- but I honestly don’t recall why or where I read that. I’ll try the RGB instead and see what happens. Thank you!

    AVC-Intra would be .MXF wrapper, right? I tried that and it ended up changing the color tint ever so slightly upon re-importing the .mxf file and dropping into the timeline.

    I’ve never used .DPX. There are TOO MANY export options that I don’t know where to start! I guess that’s a good thing, but a bit overwhelming. I would love to know what to use for uncompressed “intermediate” renders (NOT to be archived) as well as a great archive version with high quality but a decent compression so I’m not ending up with ridiculous file sizes.

  • Unchecking Max Depth does fix the issue, but now my banding is back…

  • Here’s a link with a similar problem: https://www.newschoolers.com/ns/forums/readthread/thread_id/700843/
    They suggested turning off Max Depth and Max Render. Max Depth is the only one i had checked (because of the banding issue). I’ll try turning it off and see what happens. If it does work I’m back to where I started though with the banding issue 🙁
    -Stephen

  • Thanks Mark,

    It’s never crossed my mind and it’s literally a stock footage style shot showing a great looking landscape. I would use it in my own without second thought, but the client asked about it which got me thinking. I’d hate to use it only to find out later that we have to reedit it, or worse.

    Again, the chance of them seeing it is minuscule. But…

    Anyone else have experience to tell me for sure if this is OK? I have no moral reason to not use it but strictly legal is the question.

    Thanks again Mark, I’ll check into the state suggestion too.

  • Stephen Pickering

    August 29, 2013 at 12:26 am in reply to: Can’t import .MXF files into Encore CS6

    Thanks Daniel,

    That’s how I usually do it but this particular project has several smaller clips (but a lot of footage). I was hoping to avoid the extra step of calculating the total duration of all of the clips and then calculating again the compression settings.

    It’s frustrating because it’s supposed to work, right? It’s not a big deal. I just wish I knew how to fix it.

    Thanks again Daniel!

  • Here’s what I ended up with.
    https://youtu.be/5Rwg29alWzY

  • Well, I didn’t find the answer to why the placement went crazy, but I did figure out a way to use grids. I simply moved the grid layer around until it matched very closely to the real plane, then I duplicated additional layers grid layers and rotated -90 degrees to essentially build a 3d room. Then I was able to attach anything anywhere. I’ll post the results.

    Thanks again for your advice.
    -Stephen

  • So I’ve discovered the perspective crop tool in Photoshop and I love it. I tracked the scene and created a null and Camera from the top of the table. Now, why when I drop the perspective-free (3d layer) plate into the AE Comp and Shift drag the parent pickwhip to the Null I get a bazaar placement of the replacement layer. What am I doing wrong?

    Thanks!
    -Stephen

  • Thanks Michael,
    That was my biggest question about the need for a perspective-free replacement layer. Your answer isn’t what I was hoping for 🙂 Would Mocha be the same? I only have the Mocha that comes with CS6 and I am not too familiar with it. There are a few shots with similar pans needing some object replacement so I’m happy to learn the best process as I’ll be using it in this project a few times.

    Thanks again,
    Stephen

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