Thanks for your quick response!
Maybe I should have started with a little more detail. I apologize. In fact, after describing the needs of the project, you may have an entirely different and better approach.
-I have a certain animation (image sequence) rendered out from C4D. The camera and null honor an object in that sequence.
-The null is intended as a placeholder for text that will appear/animate around the object.
-This entire composition (which is 96fps) will be nested into another composition (set at 24fps). The reason for the frame rate difference is because I want to be able to time remap the sequence animation as needed without needing to blend frames.
-I want the null/text place holder to be a parent for an identical null within the 24fps comp. That way (the thought being) when I time remap the nested comp, the null in the new comp will honor the time remap. That way the text animation itself won’t be time remapped. Just the relative position/rotation.
-In the past, I would just control all of the time ramping within C4D, but this project requires a little more fluidity, and I would like to control it in AE.
I hope this all made sense 🙂
Thanks.