Forum Replies Created

  • Sneakerpimp

    July 3, 2007 at 12:05 am in reply to: adding a cutout photo in a 3d scene?

    Yea Jason it makes perfect sense. You just need to load the alpha or matte into the alpha channel of the material that you create.

    So picture/fill in the color channel and alpha/matte into the alpha channel.

    Rob Garrott really breaks it down here.
    https://www.bendingpixels.com/tutorial/tutorial_main.html

    peace.mark

  • Sneakerpimp

    February 11, 2007 at 7:01 am in reply to: scaling keyframes as in After Effects

    thank you very much for your reply. I was just about to do this manually for about 25 different objects and on a fluke pulled the red handle and got it. But again thanks so much for your relply.

    Sometimes its difficult to find answers like this in the manual if you don’t know the correct term to search for.

  • Sneakerpimp

    June 21, 2006 at 7:54 pm in reply to: Freeze Frame

    Try making a duplicate of your particles and then on the frame you want to freeze – click on the “make objects editable”
    mark

  • Sneakerpimp

    June 14, 2006 at 1:29 am in reply to: Vibration 0,0,0

    I just got MoGraph myself and decided to try to solve your problem. (At least what I think it is) It didn’t take 20 secs more like 3 minutes. Yes this is a great piece of software. It has literally paid for itself with my first job. I’m new to this module but anyway here’s what I did:

    Goal: create a larger number of vibrating objects in a cylinder shape

    I created my object to vibrate first – a small sphere
    Then I created the cylinder object in the size I wanted
    Add a “Cloner Object” and make the sphere child of it
    In the “Cloner Object” settings – Change the mode to “Object”
    Drag your cylinder shape in the slot for the Object
    This will give you a grid of spheres in the shape of your cylinder
    In the Cloner is where you would change the size of these clones – but no need to go crazy until you setup the motion

    With the Cloner selected in the object list – choose a random effector – this is to vary our objects – adjust to taste
    Finally select the Cloner again and add another Random Effector – change the random mode setting to Noise or Turbulence – voila vibrations – adjust the Animation speed setting to taste

    In the end you’ll have 2 Random Effectors modifying your clones – one effector to ranomize the grid and the other as a random animator. No keyframes
    Hope it helps.
    peace.mark

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