Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Freeze Frame

  • Freeze Frame

    Posted by Glenn Takakjian on June 20, 2006 at 6:02 am

    Is there a way to freeze regular particles (not TP) and then have them start up again where they left off?

    And can this be done if the emitter’s are being effected by gravity, wind, etc.

    I assume baking the emmiter will do but you end up with a million key frames

    Thanks

    TAK

    Adam Trachtenberg replied 19 years, 11 months ago 5 Members · 5 Replies
  • 5 Replies
  • Mylenium

    June 20, 2006 at 6:11 am

    I don’t think you can do that since the normal particle systems’ time is tied to C$Ds scene time and not independent like in TP. dunno exactly, as I’m just re-learning C4D and thus I’m pretty much a noob myself (one who knew a bit about C4D a while back but then Alzheime took all this beautiful knowledge away) ;O).

    Mylenium

    [Pour Myl

  • Sneakerpimp

    June 21, 2006 at 7:54 pm

    Try making a duplicate of your particles and then on the frame you want to freeze – click on the “make objects editable”
    mark

  • Adam Trachtenberg

    June 23, 2006 at 2:36 pm

    [sneakerpimp] “Try making a duplicate of your particles and then on the frame you want to freeze – click on the “make objects editable”
    That would freeze the particles, but it doesn’t solve the restarting problem. Maybe you could render the particles in a separate pass and do the freeze in post?

  • Lennart Wåhlin

    June 23, 2006 at 7:21 pm

    Create the emitter (A) and set it up as you want it. Duplicate it two times, making B and C.
    Roll up to the freeze point. Let’s say it is frame 50. Press “C” on emitter B. Thats the freeze state.
    In emitter C. Adjust the start and end emition to + 50 frames. C is now the restart emitter.

    By using Display Tags on the emitters you can now render the behaviour:)
    So the first 49 frames you see Emitter A. Then for frame 50 to nth frame you see B (freeze).
    And finaly from nth frame and out you see C.
    Since they are all different objects you can have different colors and deformer and such for each stage.

    Cheers
    Lennart

  • Adam Trachtenberg

    June 24, 2006 at 4:36 am

    Ah, very clever!

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy