Hi,
gonna reply myself in case anyone’s got a similar question.
Found out something – the driver doesn’t have to have anything to do with the result which is something of a game-changer for me as far as Xpresso goes.
What I mean is that I popped just a cube (could be anything) into a Cloner, added a Sound Effector and Delay Effector in the Cloner’s Effector tab, dragged the Cloner into Xpresso –
CLONER (out) ‘Object’ >
DATA NODE (in) ‘Object’ / (out) ‘Position’ >
RANGE MAPPER NODE (in) ‘Input’ / (out) ‘Output’ >
Pop whatever you want to control in here and attach the RANGE MAPPER’s output to it
Am keyframing the Delay value and Range Mapper parameters to taste but this very nicely calms the jitter right down.
cheers.