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Attach object to bend deformer?
Hi all,
so I’m using a bend deformer on an extrude and I’m trying to get a cylinder sitting underneath it (extrude bending at the base) to follow the bend as if it’s invisibly attached to it but without also bending. Nearly there by just making the bend size big enough to include the cylinder (as child) but it’s still deforming a little.So any way to get an object to follow the bend without deforming? Tried a constraint tag to a point selection but constraints befuddle me, had a look at the matrix object but got nowhere and can’t find a specific enough tutorial.
Any thoughts?
Thanks.