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Activity Forums Maxon Cinema 4D Attach object to bend deformer?

  • Attach object to bend deformer?

    Posted by Simon Smith on March 30, 2016 at 1:30 pm

    Hi all,
    so I’m using a bend deformer on an extrude and I’m trying to get a cylinder sitting underneath it (extrude bending at the base) to follow the bend as if it’s invisibly attached to it but without also bending. Nearly there by just making the bend size big enough to include the cylinder (as child) but it’s still deforming a little.

    So any way to get an object to follow the bend without deforming? Tried a constraint tag to a point selection but constraints befuddle me, had a look at the matrix object but got nowhere and can’t find a specific enough tutorial.

    Any thoughts?

    Thanks.

    Martyn Morris replied 9 years, 4 months ago 2 Members · 3 Replies
  • 3 Replies
  • Simon Smith

    March 30, 2016 at 2:31 pm

    Never mind, cylinder in cloner, cloner in matrix object, bend matrix. Think that’ll work…

  • Simon Smith

    March 30, 2016 at 3:10 pm

    Me again, in case anyone hits the same issue, forgot to say, copy of bend deformer goes in matrix, set driven values from original bend deformer. I do seem unable to now rotate my cylinder but luckily it’s an extruded spline so can just rotate the spline.
    I’ll stop now.

  • Martyn Morris

    January 11, 2017 at 3:24 pm

    Good work Simon.
    I couldn’t find any info on this and your suggestions worked.
    Many thanks,
    Martyn.

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