Forum Replies Created

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  • Group projects or relying on others is always scary business at uni. Even if you do get to choose who you work with, it can’t be guaranteed they’re going to deliver what you need, when you need it and at an acceptable level of quality.

    Good lecturers/professors will keep in mind your part in the process and evaluate you by only what you have done. If you have to hand in a journal along with your work, make sure you document all these difficulties. It will help them to understand better.

  • Well for special effects they often do shoot actors in front of screens to keep their options open.

    Often background noise and ambience is way too loud for captured sound effects to be of any use. The only way you can get a decent signal is to get a microphone much closer, but now it’s in shot!! You will need to mic their feet, their clothes, as well as the focus of the action along with the dialogue. Matters are made worse if the scene isn’t stationary. Can you imagine trying to record Tom Cruise’s feet as he’s running through the scene while being chased by a car?!? How would you keep up with him?? How could you get a good recording with the sound of that car or other ambient noises.

    So even if you wanted to get the sound on set it can be a logistical nightmare.

    What can happen though is in between shots, if there is time, some audio guys can get samples of certain things while still in the environment. Especially if the DP is grabbing some close up shots for inserts. You can get the mic closer and get s better recording.

    You’d still have to do feet and clothes in post though. Along with other miscellaneous sounds.

  • Yeah basically it’s all about leaving your creative options open.

    Why do editors like to do their cuts in their NLE as opposed to doing it in-camera?? Same reason, creative freedom. What if you mistimed the edit, what if it was a bad scene, what if the decision was made later in the film that certain scene should take place at night instead??

    When you record a sound, you also record it’s wnvironment, but that environment might be too ambient (echoey) to work well for the scene. Can’t really change it after the fact. You have a little control but not a lot. You may not see it, but getting the sound’s tonality right, it’s volume level and overall ambience, is the key to selling the right emotion.

    It’s actually more critical than you know to get the sound right as bad sound stands out right away. Bad footage, more than often, looks like a stylistic choice and people will accept it more. Sound isn’t as forgiving. Bad sound equals a bad film.

    Besides capturing a sound “dry” means it can be used over and over in other contexts too, in other films. Like stock footage, it can be added to a library available to use at a later date.

  • How long is the film and how long left for your deadline

  • Yeah that’s shocking on the audio engineer’s part. Noob-worthy really.

  • Simon Billington

    August 11, 2018 at 1:20 pm in reply to: Plastic bags as Blimp Wind Protection

    Surely it’s got to be cutting out a lot of the high end information. If it were this simple, I’m sure they would be designing wind filters in a similar manor.

    While sound does propagate through other materials such as water, or plastic bags, there is a loss of energy in doing so. The first type of energy to go is your high frequencies and all your articulation.

    Still, it’s an interesting tip and the results just may still be usable, especially if your only other option is heaps of wind noise in your audio.

  • Simon Billington

    August 11, 2018 at 1:14 pm in reply to: Weird robotic “buzz” in audio?

    I only heard the sample on small speakers just now, but I get the impression someone was over zealous at cleaning up the dialogue track with a denoiser, prepping it for the blueray release.

    I would not have gone that far myself.

  • Simon Billington

    August 11, 2018 at 12:44 pm in reply to: Audio stutter when using Frame Hold Segment

    Sounds like a glitch to me. It seems as though it’s not just holding the frame, but also repeating that single frame of audio as well.

    Try replacing that “frame” of footage with the same frame from your original source, but drop it on your timeline as video only.

  • Simon Billington

    August 11, 2018 at 12:38 pm in reply to: Annoying Audio Issue

    I assume the audio settings are all setup correctly??

    Ive heard of similar issues happening with Adobe Connect, perhaps their issues are more widespread.

  • Simon Billington

    July 31, 2018 at 3:37 pm in reply to: Distorted audio when burnt on BD

    What’s your process of putting it on to blue ray??

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