If you are talking about the last step (Division) then please have a look at this rough example: https://www.nyc-visual.com/cell.mov
If the look serves your purpose then let me know and I will look for the aep. I remember using the bulge effect to create the division.
I sold a load of Invigorator compatible 3D Objects to different stations including AEP… The AEPs are a good source of learning the tricks as I mostly create all maps within AE.
Contact me offline at: serge at nyc-visual dot com
It’s easy to create the shape of a football in Invigorator. A simple tiny circle (Like the one used to create a sphere) with the “Shallow Half Pipe” edge will get you there. Adding a couple of outlined closed paths will get you the laces. The difficult part to sell realism is to create the textures.
You must have the patience to paint your bump maps, transparency maps for the holes… If you are not patient then buying the map on the net would be an option.
Render using a codec that supports an Alpha Channel like QT Animation set to millions of colors +
If I am not wrong my wife used to choose Invert Alpha in our Avid symphony.
I would suggest you to create a 3D football in Invigorator or in a 3D program.
Here is an example of an Invigorator “only” football that is a part of a series of objects I am working on: https://www.nyc-visual.com/football.mov